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Intel Graphics Get A Boost With Linux 2.6.38, Mesa 7.11

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  • #21
    So... About that topic

    Originally posted by Akdor 1154 View Post
    Back on topic: Michael, do you know exactly what code changes allow for this massive improvement?
    Also, we've had Sandy Bridge and Clarkdale benches; any chance of some love for the old 945? Still a reasonable user base size from just netbooks, ignoring all the other old boxes lying around.
    I'd like to know about the 945 as well- the machine I'm typing from has one. Windows performance is well beyond 2x as it currently stands in some cases. Any kind of boost on the open source side is appreciated... Any news there?

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    • #22
      Originally posted by XA Hydra View Post
      I'd like to know about the 945 as well- the machine I'm typing from has one. Windows performance is well beyond 2x as it currently stands in some cases. Any kind of boost on the open source side is appreciated... Any news there?
      Which applications? For anything using tnl, Mesa's current software implementation is extremely slow (gallium's llvmdraw module is far faster) and is the usual bottleneck. i915g has a tremendous advantage here. If you can post a few comparative numbers between win32, i915c and i915g and open a bug on fd.o, that would be extremely useful. (The key factor for such a performance bug report is the test case and exactly what the expectations are, including the hardware upon which you measure).

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      • #23
        Just a side comment: what about Virtualbox? Do you have to use Wine with MS Office? Why not install a Windoze OS w/ MS Office in a virtual machine????

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        • #24
          Originally posted by Panix View Post
          Just a side comment: what about Virtualbox? Do you have to use Wine with MS Office? Why not install a Windoze OS w/ MS Office in a virtual machine????
          Why run extra overhead if there isn't a need for it? Plus VM's are not very desirable in situations where you don't have multicore system or lots of ram to spare.

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          • #25
            I have installed the latest Intels drivers from PPA:xorg-edgers but I am still unable to play any game or run any graphics test from Phoronix-test-suite.

            * xserver-xorg-video-intel
            Version: 2:2.14.0+git20110220.9599fde6-0ubuntu0sarvatt~maverick
            * libdrm-intel1
            Version: 2.4.23+git20110119.550fe2ca-0ubuntu0sarvatt~maverick
            * lib-mesa-dri
            Version: 7.11.0+git20110222.7aeb610f-0ubuntu0sarvatt~maverick
            * Kernel 2.6.35-27
            Version Linux ubuntubox 2.6.35-27-generic #48-Ubuntu SMP Tue Feb 22 20:25:46 UTC 2011 x86_64 GNU/Linux

            I can't enable compiz or play any game... I know that as Linux user it would be expected that new hardware doesn't work out of the box, but this is ridiculous ...

            Please, when you have time, make an article with directions or guidance for all the rest of us

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            • #26
              Try:
              Code:
              wget -qO- http://kanotix.com/files/fix/mainline/install-38.sh|sudo sh
              That will install 2.6.38 final kernel from ubuntu mainline - your kernel is too old.

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              • #27
                Thanks man

                I used to install new kernels via kernelCheck ( http://kcheck.sourceforge.net/ ). Now, I will try your way

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                • #28
                  I can run World of Padman benchmark ( 82 FPS score) but I cannot run Unigine Heaven or Doom3. Why is that ?

                  The benchmark starts loading and when it finishes i get a black screen for one second and the Desktop freezes...no keyboard, no mouse..nothing...

                  I have all the latest drivers and requirements installed

                  Here take a look
                  examples.desktop:


                  Code:
                  paneas@ubuntubox:~/Downloads/Unigine_Heaven-2.5$ sh x64_1024x768_windowed_tess_normal.sh 
                  Loading "/home/paneas/Downloads/Unigine_Heaven-2.5/bin/../data/heaven_2.5.cfg"...
                  Engine::init(): clear video settings for "Mesa DRI Intel(R) Sandybridge Desktop GEM 20100330 DEVELOPMENT  2.1 Mesa 7.11-devel"
                  Loading "libGL.so.1"...
                  Loading "libopenal.so.1"...
                  Set 1024x768 windowed video mode
                  Set 1.00 gamma value
                  Unigine engine http://unigine.com/
                  Binary: Linux 64bit GCC 4.4.5 Release Mar  1 2011
                  App path:  /home/paneas/Downloads/Unigine_Heaven-2.5/bin/
                  Data path: /home/paneas/Downloads/Unigine_Heaven-2.5/data/
                  Save path: /home/paneas/Downloads/Unigine_Heaven-2.5/bin/
                  
                  ---- System ----
                  System: Linux 2.6.38-020638-generic x86_64
                  CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz 3398MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
                  GPU: Mesa DRI Intel(R) Sandybridge Desktop GEM 20100330 DEVELOPMENT  2.1 Mesa 7.11-devel
                  System memory: 3874 Mb
                  Video memory:  256 Mb
                  
                  ---- MathLib ----
                  Set SSE simd processor
                  
                  ---- Sound ----
                  Renderer: PulseAudio Software
                  OpenAL vendor:   OpenAL Community
                  OpenAL renderer: OpenAL Soft
                  OpenAL version:  1.1 ALSOFT 1.12.854
                  Found AL_EXT_LINEAR_DISTANCE
                  Found AL_EXT_OFFSET
                  Found ALC_EXT_EFX
                  Found EFX Filter
                  Found EFX Reverb
                  Found EAX Reverb
                  Found QUAD16 format
                  Found 51CHN16 format
                  Found 61CHN16 format
                  Found 71CHN16 format
                  Maximum sources:         256
                  Maximum effect slots:    4
                  Maximum auxiliary sends: 2
                  
                  ---- Render ----
                  GLRender::GLRender(): Unknown GPU
                  OpenGL vendor:   Tungsten Graphics, Inc
                  OpenGL renderer: Mesa DRI Intel(R) Sandybridge Desktop GEM 20100330 DEVELOPMENT 
                  OpenGL version:  2.1 Mesa 7.11-devel
                  Found required GL_ARB_map_buffer_range
                  Found required GL_ARB_vertex_array_object
                  Found required GL_ARB_vertex_buffer_object
                  Found required GL_ARB_half_float_vertex
                  Found required GL_ARB_half_float_pixel
                  Found required GL_ARB_occlusion_query
                  Found required GL_EXT_texture3D
                  Found required GL_EXT_texture_cube_map
                  Found required GL_EXT_texture_sRGB
                  Found required GL_EXT_texture_swizzle
                  Found required GL_ARB_shader_object
                  Found required GL_ARB_vertex_shader
                  Found required GL_ARB_fragment_shader
                  Found required GL_ARB_draw_buffers
                  Found required GL_ARB_framebuffer_object
                  Found required GL_EXT_framebuffer_blit
                  Found required GL_EXT_framebuffer_multisample
                  Found optional GL_ARB_draw_elements_base_vertex
                  Found optional GL_EXT_draw_buffers2
                  Found optional GL_ARB_texture_rg
                  Found optional GL_ARB_texture_compression
                  Found optional GL_ARB_seamless_cube_map
                  Shading language:      1.20
                  Maximum texture size:  4096
                  Maximum texture units: 16
                  Maximum draw buffers:  8
                  
                  ---- Physics ----
                  Physics: Multi-threaded
                  
                  ---- PathFind ----
                  PathFind: Multi-threaded
                  
                  Unigine~# gl_render_use_arb_tessellation_shader 1 && render_restart
                  ---- Interpreter ----
                  Version: 2.39
                  
                  Loading "heaven/unigine.cpp" 59ms
                  Loading "demos/heaven/locale/unigine.en" dictionary
                  Loading "core/materials/unigine_post.mat" 11 materials 11 shaders 0ms
                  Loading "core/materials/unigine_render.mat" 38 materials 306 shaders 2ms
                  Loading "core/materials/unigine_meshes.mat" 17 materials 10924 shaders 41ms
                  Loading "core/materials/unigine_terrains.mat" 1 material 144 shaders 0ms
                  Loading "core/materials/unigine_grass.mat" 1 material 69 shaders 2ms
                  Loading "core/materials/unigine_particles.mat" 1 material 45 shaders 1ms
                  Loading "core/materials/unigine_billboards.mat" 1 material 51 shaders 0ms
                  Loading "core/materials/unigine_volumes.mat" 6 materials 45 shaders 4ms
                  Loading "core/materials/unigine_guis.mat" 1 material 82 shaders 0ms
                  Loading "core/materials/unigine_water.mat" 1 material 101 shaders 15ms
                  Loading "core/materials/unigine_skies.mat" 1 material 13 shaders 18ms
                  Loading "core/materials/unigine_decals.mat" 1 material 55 shaders 0ms
                  Loading "core/properties/unigine.prop" 2 properties 0ms
                  OpenGL error: invalid enum
                  Unigine~# world_load heaven
                  Loading "heaven.cpp" 156ms
                  Loading "demos/heaven/materials/heaven_base.mat" 7 materials 1ms
                  Loading "demos/heaven/materials/heaven_environment.mat" 12 materials 1069ms
                  Loading "demos/heaven/materials/heaven_ruins.mat" 27 materials 2907ms
                  Loading "demos/heaven/materials/heaven_buildings.mat" 51 materials 2793ms
                  Loading "demos/heaven/materials/heaven_props.mat" 10 materials 563ms
                  Loading "demos/heaven/materials/heaven_sfx.mat" 11 materials 15ms
                  Loading "demos/heaven/materials/heaven_fort.mat" 15 materials 740ms
                  Loading "demos/heaven/materials/heaven_airship.mat" 26 materials 4188ms
                  OpenGL error: invalid enum
                  Object::loadWorld(): different surface names "mill_wings" "mill_wings_1"
                  Loading "heaven.world" 35267ms
                  Unigine~# render_hdr 2 && render_restart
                  GLFrameBuffer::enable(): incomplete attachment
                  GLFrameBuffer::enable(): incomplete attachment
                  Received signal SIGINT, interrupt
                  AL lib: ALc.c:1879: exit(): closing 1 Device
                  AL lib: ALc.c:1808: alcCloseDevice(): destroying 1 Context(s)
                  AL lib: ALc.c:1420: alcDestroyContext(): deleting 256 Source(s)
                  AL lib: ALc.c:1427: alcDestroyContext(): deleting 4 AuxiliaryEffectSlot(s)
                  AL lib: ALc.c:1825: alcCloseDevice(): deleting 16 Effect(s)
                  AL lib: ALc.c:1832: alcCloseDevice(): deleting 256 Filter(s)

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