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Intel's Sandybridge Graphics On Linux

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  • TemplarGR
    replied
    Originally posted by BlackStar View Post
    Why, does Sandybridge support OpenGL 3.x on Windows? In short, who cares? It's not as if you'll be doing any serious 3d gaming on this chip.
    Last time i checked it will certainly be Dx10 compatible, probably Dx11 too. So it is capable of supporting Opengl 3.x .

    And its capabilities are certainly enough for mainstream gaming. Most games have the same requirements since 3 years ago, since most are console ports.

    So in windows, you will probably be able to game decently with these chips...

    Leave a comment:


  • deanjo
    replied
    Originally posted by Kano View Post
    When Steve Jobs says that h264 is not accellerated in videos then you get 2 weeks later video accelleration... Just for Linux there is no Steve Jobs - but i think for Android it already works too.
    Ya well it still runs like crap on android.

    http://blog.laptopmag.com/mobile-fla...ves-jobs-right

    Leave a comment:


  • Smorg
    replied
    So are all of these (even the Xeons) going to have an integrated GPU? Seems like a bit of a waste potentially at the cost of more heat if you ask me. I can think of better things you could be doing with those transistors.

    Leave a comment:


  • Kano
    replied
    When Steve Jobs says that h264 is not accellerated in videos then you get 2 weeks later video accelleration... Just for Linux there is no Steve Jobs - but i think for Android it already works too.

    Leave a comment:


  • deanjo
    replied
    Originally posted by Kano View Post
    but maybe somebody could convince Adobe to add vaapi support to flash.
    Uh huh, I hope I win the lottery too.

    Leave a comment:


  • Kano
    replied
    You can enable vaapi support for h264, which is still in the early stages, but maybe somebody could convince Adobe to add vaapi support to flash.

    Leave a comment:


  • Zhick
    replied
    Seems kinda ontopic, so here we go:
    I recently got a Laptop with Intel Core i5 processor and the integrated Intel GMA HD graphic (alongside with a ATi HD5650, but I'm not using that one in Linux).
    And I've got to say I was expecting much more in terms of driver-support from Intel. I always thought Intel graphics were supposed to be the ones with the best foss-driver around, but so far my experince is that their drivers suck balls. KWin-compositing/2D is barely fast enough for desktop use, but flash-videos are choppy and in full-screen they almost lock up the system. Also HoN and some other games I've tried simply don't work.
    All in all I've had a _much_ more pleasant linux experience with my old and trusty ATi X1900XT. But the Intel-gpu is still relatively young, so I guess there's still hope. Though as it looks like Intel is not going to switch to Gallium3d anytime soon, so performance will probably stay abyssimal for the foreseeable future.

    Leave a comment:


  • BlackStar
    replied
    Originally posted by TemplarGR View Post
    What is sad is that since mesa is still OpenGL 2.1, Sandybridge graphics experience with Linux will be more limited than on Windows for quite some time...
    Why, does Sandybridge support OpenGL 3.x on Windows? In short, who cares? It's not as if you'll be doing any serious 3d gaming on this chip.

    Leave a comment:


  • TemplarGR
    replied
    What is sad is that since mesa is still OpenGL 2.1, Sandybridge graphics experience with Linux will be more limited than on Windows for quite some time...

    Leave a comment:


  • Jonno
    replied
    If all there is to it are these PCI ids, expect backports to virtually all 2010H2 distros...

    Leave a comment:

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