Intel Linux Graphics Driver Merges "Major Improvement" For Xe3 With VRT Support

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  • phoronix
    Administrator
    • Jan 2007
    • 67370

    Intel Linux Graphics Driver Merges "Major Improvement" For Xe3 With VRT Support

    Phoronix: Intel Linux Graphics Driver Merges "Major Improvement" For Xe3 With VRT Support

    The open-source Intel Linux Mesa graphics driver code has merged support for a "major improvement" found with next-gen Xe3 graphics... Variable Register Thread (VRT) as one of the nifty features that will help with Intel integrated and discrete graphics performance...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
  • PapagaioPB
    Junior Member
    • Jul 2024
    • 18

    #2
    It is good to see that Intel are continuing the development of their GPUs, I hope the Battleimage series is successful.

    With the recent announcement of 3 more GPU models, I'm wondering if I should get a B580 now or wait a little longer.

    Comment

    • unhappy-ending
      Junior Member
      • Jun 2024
      • 17

      #3
      Major improvement for Xe3 which isn't out yet while Xe2 is leaving a ton of performance on the table for Vulkan. It'd be nice if the current product gets proper care rather than the upcoming one no one can buy. Makes me wonder if Intel is going to drop the launch of G31 and just release a full Celestial line. I can't see any logic in releasing 2 generations of GPU in a single year if Intel is really on schedule to release Panther Lake this year. Battlemage GPU launched I think only a month after Lunar Lake.

      Comment

      • coder
        Senior Member
        • Nov 2014
        • 8952

        #4
        Originally posted by unhappy-ending View Post
        Major improvement for Xe3 which isn't out yet while Xe2 is leaving a ton of performance on the table for Vulkan. It'd be nice if the current product gets proper care rather than the upcoming one no one can buy.
        You can't do all your development on a single generation and delay all of the support needed for the next. The development cycles for these products are too long, so they need to overlap.

        Also, you can't even really test new silicon with realistic workloads until you have compiler support for it. Without adequate testing, during hardware development, they might end up shipping buggy hardware to customers. Then, drivers need to disable those features and add performance-robbing workarounds, leading to a disappointing product. That's not good for anyone.

        Originally posted by unhappy-ending View Post
        Makes me wonder if Intel is going to drop the launch of G31 and just release a full Celestial line. I can't see any logic in releasing 2 generations of GPU in a single year if Intel is really on schedule to release Panther Lake this year. Battlemage GPU launched I think only a month after Lunar Lake.
        Manufacturing costs might be a reason to overlap them. Battlemage uses TSMC N5, which is fairly abundant and reasonably priced. Celestial uses N3, which is in much higher demand and much more expensive. So, Celestial might be viable for iGPUs, but not dGPUs this year.

        I'm not saying what they will or won't do, but I could understand why a Celestial dGPU won't launch for a while.

        Comment

        • unhappy-ending
          Junior Member
          • Jun 2024
          • 17

          #5
          Originally posted by coder View Post
          You can't do all your development on a single generation and delay all of the support needed for the next. The development cycles for these products are too long, so they need to overlap.

          Also, you can't even really test new silicon with realistic workloads until you have compiler support for it. Without adequate testing, during hardware development, they might end up shipping buggy hardware to customers. Then, drivers need to disable those features and add performance-robbing workarounds, leading to a disappointing product. That's not good for anyone.
          I know we don't do all development on a single generation. I know from interviews that Intel moves on to software development once the hardware development process is mostly complete. All I'm writing is there is a current generation out now with a large performance disparity between Windows and Linux and I wish that would get some focus for the people who already paid for a product.

          Alchemist was already released with garbage drivers so it's not like they're above shipping a buggy product to customers. I understand growing pains, and Battlemage is a much better launch than Alchemist. I'm willing to bet Celestial will be an even better launch and I want that for people who purchase those GPUs. I just want to see performance parity, because I'd love to have a legitimate 3rd player especially in the Linux landscape.

          Comment

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