Phoronix: Intel Graphics Compiler Can Now Be Built For RISC-V
The Intel Graphics Compiler (IGC) that is used on Windows as a shader compiler back-end and both for Windows/Linux as part of their OpenCL and oneAPI Level Zero compute stack can now be compiled for RISC-V 64-bit...
The Intel Graphics Compiler (IGC) that is used on Windows as a shader compiler back-end and both for Windows/Linux as part of their OpenCL and oneAPI Level Zero compute stack can now be compiled for RISC-V 64-bit...
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