Status of the Intel Gallium Driver?
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Just thought I'd provide an update. I tried building mesa master with gallium i915 support, and everything seems to be working very smoothly now. I haven't done a lot of testing, but glxgears, mplayer with GL video, openarena, and a couple other small games all seem to be working flawlessly. I think the frame rates might be slightly lower, but still very playable.
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Originally posted by bridgman View PostI think everyone wants to get through KMS, GEM/TTM and DRI2 before taking on another big architectural shift. Gallium3D needs all those to be solid (GEM/TTM and DRI2 anyways) as a pre-requisite, so this does kinda make sense.
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I think everyone wants to get through KMS, GEM/TTM and DRI2 before taking on another big architectural shift. Gallium3D needs all those to be solid (GEM/TTM and DRI2 anyways) as a pre-requisite, so this does kinda make sense.
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Originally posted by whizse View PostThe status of the Gallium drivers would make for a very interesting article *hint hint*
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The status of the Gallium drivers would make for a very interesting article *hint hint*
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Originally posted by Gentooer View PostIs Intel's Gallium driving being worked on at all? Looking at the commits in mesa show very little being done to it.
I gave it a try and recompiled mesa with gallium support and glxgears works and also my cairo-dock (uses opengl). However, almost everything else fails to start with:
vbo/vbo_exec_draw.c:220: vbo_exec_bind_arrays: Assertion `exec->vtx.bufferobj->Pointer' failed.
Anyone else get the gallium driver working?
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Status of the Intel Gallium Driver?
Is Intel's Gallium driving being worked on at all? Looking at the commits in mesa show very little being done to it.
I gave it a try and recompiled mesa with gallium support and glxgears works and also my cairo-dock (uses opengl). However, almost everything else fails to start with:
vbo/vbo_exec_draw.c:220: vbo_exec_bind_arrays: Assertion `exec->vtx.bufferobj->Pointer' failed.
Anyone else get the gallium driver working?Tags: None
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