Will they actually respect the date? Will they have load or just a paper launch again?
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Intel Arc Graphics A770 Launching 12 October For $329 USD
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Originally posted by Mike Frett View PostIf Intel is already considering cancelling this GPU endeavour, I'm not going to buy something that will have support ended in a year.
DG3 will be a 8gb vram card designes mainly for notebooks but there will also be a PCIe card for developers and tech people.
DG4 will also be only 1 card. they do this until their driver and gpu tech is competive to do 4 or more chips per generation again.
they accepted that they can not compete in highend for a long time means 5 years or so.
Phantom circuit Sequence Reducer Dyslexia
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Originally posted by gustavoar View PostI'm skeptical of buying if the platform might be dead in a year or so. So I'd wait for the 2nd or 3rd generation to jump in, don't want to be like HDDVD or Betamax.
I'm not too worried about the prospect of cancellation, for three reasons:- Intel's iGPU are moving onto their own tile, which means they should scale up further and should increasingly resemble the dGPUs (aside from dedicated memory... for now). The more similar they are, the more driver fixes & enhancements the dGPU products would automatically inherit from the ongoing tGPU support.
- Intel sells professional & datacenter GPU products with a 5 year availability window, which basically means 5 years of software support.
- Intel's software stack is in-tree and open source. This has enabled strong ongoing support for the legacy Radeon products, for example.
So, I'll see how RDNA 3 lands, but my current expectation is that my next dGPU purchase will be Intel.
Originally posted by Mike Frett View PostIf Intel is already considering cancelling this GPU endeavour, I'm not going to buy something that will have support ended in a year.Last edited by coder; 29 September 2022, 11:36 AM.
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Originally posted by zexelon View PostI am also curios to see how the Intel A770 handles GPU compute loads and if they can cobble together anything close to CUDA. At least ROCm is starting to look like something these days!
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Originally posted by rogerx View PostFind it really odd EVGA, as supposedly as successful as EVGA is, is supposedly exiting the GPU market. Maybe just more hype?
Originally posted by rogerx View PostWhat would be even funnier, if EVGA is just dumping nVidia for Intel GPU's.
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Originally posted by DarkFoss View PostToo bad there is no FP64 on the Arc cards. It makes them useless for F@H.
According to TechPowerup, it'll have 1:4 (fp64:fp32), which means 4.3 TFLOPS peak. They don't cite a source on that. I'll update, if I find one.
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Originally posted by coder View PostThere literally must be at least some. You can't support APIs like OpenGL 4.x or DX11 without it!
According to TechPowerup, it'll have 1:4 (fp64:fp32), which means 4.3 TFLOPS peak. They don't cite a source on that. I'll update, if I find one.
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Originally posted by smitty3268 View PostIntel's recent iGPUs only support it via soft-fp64 support in shaders. No idea about ARC, though. I suppose it's likely native.
That sucks. I guess if you need lots of fp64, your best bet would be a used Radeon VII -- or better yet, a Radeon Pro VII.
Once upon a time, this was really a stand-out feature of Intel iGPUs. From Gen7 to Gen9, their iGPUs actually had a 4:1 fp32:fp64 ratio. That actually made the GT4 Iris Pro graphics, found in some Skylake laptop CPUs, the fastest fp64 consumer product on the market, between when the GTX Titan Black (Kepler) was discontinued and Radeon VII launched.
Wow. Now I feel betrayed. It'd be understandable if they wanted to just implement it at just like 32:1 or 64:1, but emulated performance is going to be garbage.
And I don't buy for a minute that it takes too many gates. We've had hardware fp80 in Intel FPUs since the 8087. The throughput and latency weren't good, but they used so few transistors you could almost write out the schematics by hand. There's certainly some compromise they could've struck that would've used negligible die area while still providing a lot better performance than emulation.Last edited by coder; 30 September 2022, 02:34 AM.
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