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Intel's oneAPI Support Appears To Be In Good Shape For Blender 3.3

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  • Intel's oneAPI Support Appears To Be In Good Shape For Blender 3.3

    Phoronix: Intel's oneAPI Support Appears To Be In Good Shape For Blender 3.3

    Less than one month away is the release of Blender 3.3 and it looks like Intel's initial oneAPI GPU acceleration is ready and in decent shape for Windows and Linux...

    https://www.phoronix.com/news/Blende...-oneAPI-Primed

  • #2
    This initial oneAPI support also lacks hardware ray-tracing support for what is otherwise capable with the Alchemist GPUs.
    At least Intel already includes dedicated hardware needed for somewhat acceptable ray-tracing performance.

    On the other hand, it appears as though RDNA3 will continue with their "hybrid ray-accelerators" approach, which just means that they will continue to lack behind in this department.

    I wonder why they don't want to compete and just leave the professional market to mostly nVidia?

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    • #3
      So now we have CUDA, OptiX, HIP and Cycles... I hope at some point in the future HIP or Cycles will win out, and we can actually get a standard way multiple vendors support.

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