Originally posted by Developer12
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Intel Lands More Open-Source Vulkan Driver Changes For Ray-Tracing
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Seemingly absent from this article is whether the changes apply to existing intel GPUs.
Are the existing integrated graphics less performant? Yes, but that is irrelevant to the question of API compatibility. If the hardware can render it, let it render it.
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Intel Lands More Open-Source Vulkan Driver Changes For Ray-Tracing
Phoronix: Intel Lands More Open-Source Vulkan Driver Changes For Ray-Tracing
Even though Vulkan ray-tracing support on Intel graphics hardware isn't coming until Xe HPG avaiability, Intel's Linux graphics driver developers have been preparing since last year. In preparation for the Xe HPG launch, Intel's open-source talent have for many months already been preparing the Vulkan ray-tracing functionality wither another batch of code being merged today...
https://www.phoronix.com/scan.php?pa...n-RT-PipelinesTags: None
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