Originally posted by LoveRPi
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Intel Gen12/Xe Graphics Have AV1 Accelerated Decode - Linux Support Lands
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Originally posted by Orphis View PostZoom: https://support.zoom.us/hc/en-us/art...bile_site=true
Skype on Windows uses native APIs that are connected to codecs provided by GPU vendors occasionally.
Chrome uses the same APIs for HW support on Windows and equivalent ones on macOS. Chrome uses VAAPI on ChromeOS hardware when it's capable.
Skype has it's own video decoder / encoder path by default.
Chrome is the only one that uses GPU decode acceleration only and it uses it's own video encode path.
You have to jump through a dozen loops to get your media players to use the right codec path that uses the GPU decoder. Pretty much nothing uses the GPU encoder besides heavily optimized applications like Twitch that only use NVENC.
On Linux, the same thing with V4L2, VAAPI, VDPAU for both the encoder and decoder side.
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Zoom: https://support.zoom.us/hc/en-us/art...bile_site=true
Skype on Windows uses native APIs that are connected to codecs provided by GPU vendors occasionally.
Chrome uses the same APIs for HW support on Windows and equivalent ones on macOS. Chrome uses VAAPI on ChromeOS hardware when it's capable.
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Originally posted by Orphis View PostThose applications work on many OS, and they will usually use HW codecs. The same exact ones mentioned previously which you never bothered to check.
When talking about a processor and HW acceleration, it's not limited to VAAPI btw, even if you happened to name drop it somehow.
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Those applications work on many OS, and they will usually use HW codecs. The same exact ones mentioned previously which you never bothered to check.
When talking about a processor and HW acceleration, it's not limited to VAAPI btw, even if you happened to name drop it somehow.
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Originally posted by Orphis View Post
Quite wrong, most of them use HW codecs when possible. There are options for that in the settings on by default if you bothered to check.
And if you do use a browser based solution, they sometimes do use HW codecs too (but not necessarily for WebRTC, it's a tricky situation).
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Originally posted by LoveRPi View Post
None of those applications even taps into the GPU encoder/decoder. They use software based encoding and decoding. No many applications even take advantage of VAAPI.
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Originally posted by LoveRPi View Post
None of those applications even taps into the GPU encoder/decoder. They use software based encoding and decoding. No many applications even take advantage of VAAPI.
And if you do use a browser based solution, they sometimes do use HW codecs too (but not necessarily for WebRTC, it's a tricky situation).
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Originally posted by clementhk View Post
I'm not a game streamer/creator, I do Skype/Zoom/Conference call, screen sharing/recording, send video on telegram/other app that would resample/compress video before sending, chopping recorded videos, etc.
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