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Intel Gen12/Xe Graphics Have AV1 Accelerated Decode - Linux Support Lands

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  • #21
    Those applications work on many OS, and they will usually use HW codecs. The same exact ones mentioned previously which you never bothered to check.

    When talking about a processor and HW acceleration, it's not limited to VAAPI btw, even if you happened to name drop it somehow.

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    • #22
      Originally posted by Orphis View Post
      Those applications work on many OS, and they will usually use HW codecs. The same exact ones mentioned previously which you never bothered to check.

      When talking about a processor and HW acceleration, it's not limited to VAAPI btw, even if you happened to name drop it somehow.
      You have no idea what you're talking about so refrain from faking it. You are on an forum where people actually know what they're talking about.

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      • #23
        Zoom: https://support.zoom.us/hc/en-us/art...bile_site=true
        Skype on Windows uses native APIs that are connected to codecs provided by GPU vendors occasionally.
        Chrome uses the same APIs for HW support on Windows and equivalent ones on macOS. Chrome uses VAAPI on ChromeOS hardware when it's capable.

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        • #24
          Originally posted by Orphis View Post
          Zoom: https://support.zoom.us/hc/en-us/art...bile_site=true
          Skype on Windows uses native APIs that are connected to codecs provided by GPU vendors occasionally.
          Chrome uses the same APIs for HW support on Windows and equivalent ones on macOS. Chrome uses VAAPI on ChromeOS hardware when it's capable.
          Zoom has it's own video decoder / encoder path by default.
          Skype has it's own video decoder / encoder path by default.
          Chrome is the only one that uses GPU decode acceleration only and it uses it's own video encode path.

          You have to jump through a dozen loops to get your media players to use the right codec path that uses the GPU decoder. Pretty much nothing uses the GPU encoder besides heavily optimized applications like Twitch that only use NVENC.

          On Linux, the same thing with V4L2, VAAPI, VDPAU for both the encoder and decoder side.

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          • #25
            Originally posted by LoveRPi View Post
            You have to jump through a dozen loops to get your media players to use the right codec path that uses the GPU decoder.
            What do you use? Windows Media Player? lol

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            • #26
              is this aisc based or gpu based decoder?

              both are entirely different thing
              asic offers, decoding with powersaving
              gup offers decoding at thecost powersaving(though better than cpu)
              Last edited by samdraz; 10 July 2020, 01:52 AM.

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              • #27
                Originally posted by bug77 View Post
                So... No H266 for at least a couple more years. Not surprised at all.
                H266 is DOA

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                • #28
                  Originally posted by brad0 View Post

                  They can't add support for something that did not exist when the hardware was designed.
                  I only meant: unreleased hardware lacks support, it will be a while till we see the next generation.

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                  • #29
                    Originally posted by starshipeleven View Post
                    H266 is DOA
                    It's not. All content providers will be all over lowered bit rates

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                    • #30
                      It seems to me that AV1 repeats the mistakes of VP8/VP9, by not proving their standard with multiple software/hardware implementations before finalizing it (with conformance tests suites). See the sorry state of HW acceleration in Linux, with AVC/HEVC you can be pretty sure HW will adhere to standards and not randomly crash.

                      Originally posted by starshipeleven View Post
                      H266 is DOA
                      I mean I hope EVC succeeds, but why?

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