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Intel's New OpenGL Driver Is Looking Really Great With The Upcoming Mesa 19.2
What about feature parity? Are there OpenGL extensions supported by the classic driver that do not yet run on the Gallium3D driver? I would like to see the new driver on mesamatrix.net.
Here is the list of extensions i965 supports but iris is missing:
GL_ARB_gl_spirv & GL_ARB_spirv_extensions
(newly landed, these will come to iris shortly)
GL_MESA_framebuffer_flip_y
(should be added, nobody working on it AFAIK)
GL_3DFX_texture_compression_FXT1
(neither AMD nor NVIDIA support this format, so while we could add it, I question its value...)
GL_APPLE_object_purgeable
And here is the list of new features on iris (not supported by i965):
OpenGL 4.5 compatibility profile
GL_AMD_pinned_memory
GL_ATI_fragment_shader (for Star Wars: Knights of the Old Republic in wine)
I haven't added it to features.txt because it's basically the same set.
What about feature parity? Are there OpenGL extensions supported by the classic driver that do not yet run on the Gallium3D driver? I would like to see the new driver on mesamatrix.net.
Yes, the reduced CPU consumption on e.g. a 15W processor would probably help some more?
I know that undervolting the CPU on my notebook gave me noticeably smoother performance in games, and better FPS too.
It seems that the CPU can use a LOT more power than the GPU on my i7-8650U so, the less the CPU has to do, the less the GPU gets downclocked too.
This system is very power constrained.
You better get rid of SDDM, running Xorg as root is not a good idea.
Xorg can run as non-root only with certain drivers. For example, I haven't managed to run rootless X with proprietary Nvidia drivers. They crash during X startup.
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