Phoronix: Intel's OpenGL Driver Will Now Make Better Use Of KHR_debug For Shader Debugging
Intel's Mesa OpenGL driver has been supporting KHR_debug as required by OpenGL 4.3+, but without making full use of the extension. Now though to help with the shader debugging process, it will be exposing more information via this OpenGL debugging extension...
Intel's Mesa OpenGL driver has been supporting KHR_debug as required by OpenGL 4.3+, but without making full use of the extension. Now though to help with the shader debugging process, it will be exposing more information via this OpenGL debugging extension...