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Intel Vulkan Driver Gets Patches For New KHR_shader_float16_int8 Functionality

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  • Intel Vulkan Driver Gets Patches For New KHR_shader_float16_int8 Functionality

    Phoronix: Intel Vulkan Driver Gets Patches For New KHR_shader_float16_int8 Functionality

    Yesterday saw the release of Vulkan 1.1.95 that introduced the new VK_KHR_shader_float18_int8 extension for supporting 16-bit floating-point types and 8-bit integer types within shader code for arithmetic operations, compared to earlier extensions limiting these data types to load/store operations. NVIDIA released a same-day driver update for the new 1.1.95 extensions while now Intel's "ANV" open-source Vulkan code is the second Linux driver seeing this support (or first if just looking at the open-source drivers)...

    http://www.phoronix.com/scan.php?pag...V-Float16-Int8
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