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More Intel ARB_gl_spirv Code Lands In Mesa, But Still Not Ready To Finish Up OpenGL 4.6

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  • More Intel ARB_gl_spirv Code Lands In Mesa, But Still Not Ready To Finish Up OpenGL 4.6

    Phoronix: More Intel ARB_gl_spirv Code Lands In Mesa, But Still Not Ready To Finish Up OpenGL 4.6

    The end of July marks one year since the release of OpenGL 4.6 but sadly it doesn't look like the Mesa drivers will meet that anniversary for having working open-source OpenGL 4.6 compliance in the mainline Mesa code-base...

    http://www.phoronix.com/scan.php?pag...-July-2018-WIP

  • #2
    Michael, have you seen that also the SIMD32 patches were merged? I'm waiting for some performance results

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    • #3
      Can these help DXVK to use OpenGL's transform feedback for stream output implementation until Vulkan will get such support?

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      • #4
        Originally posted by shmerl View Post
        Can these help DXVK to use OpenGL's transform feedback for stream output implementation
        No and I refuse to even take that kind of nonsense seriously.

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        • #5
          Originally posted by VikingGe View Post
          No and I refuse to even take that kind of nonsense seriously.
          Well, Khronos thought to allow mixing OpenGL and Vulkan, no idea how exactly they envision such kind of usage, but it surely sounds ugly.

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