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AMDVLK's XGL Code Updated With Int16 & Shader Ballot Improvements

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  • AMDVLK's XGL Code Updated With Int16 & Shader Ballot Improvements

    Phoronix: AMDVLK's XGL Code Updated With Int16 & Shader Ballot Improvements

    AMD's XGL Vulkan API layer for their "AMDVLK" driver has been updated this week with a number of enhancements...

    http://www.phoronix.com/scan.php?pag...-Shader-Ballot

  • #2
    Typo:

    Originally posted by phoronix View Post
    AMD_shader_ballot extension enahncements,

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    • #3
      I'll give it another try with dxvk, but so far it was completely broken.

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      • #4
        Good to see the continuous work on amdvlk.

        Hopefully soon there will be an easy way in popular distros to switch to amdvlk and keep it updated automatically. AMD needs to make that happen as much as the code drops... Get people using their driver.
        Last edited by humbug; 04-13-2018, 12:29 AM.

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