For what it's worth, I've just compiled yesterday a whole kernel, mesa-git, scribus, wine, several dozen small packages, ffmpeg and vlc, on my Ryzen 1700 with the MSI Tomahawk B350 platform and 16GB of RAM. I bought GSkill RAM which do not run above 2133Ghz right now, but I'm fine with that.
No segfault at all. Haven't had a segfault compiling since I bought the equipment (almost at Ryzen's release, I was an early adopter). I had a few hangs at first that were solved by BIOS upgrades (I'm not even running the latest BIOS right now).
I'm running a slackware64-current system, and compile with the following options : "-O3 -fPIC -march=znver1 -mtune=znver1"
I use -j17 with make so I tend to use all cores extensively.
I also transcode a lot of 20+ GB videos files with 16 threads and never had an issue, even when the operation took 2+ hours. So it doesn't seem to be a stressing issue.
So my guess is :
- This seems specifically related to compilers
- It's triggered only in specific situations and in particular setups.
Which could be software or hardware-related, as far as I know.
It's good that Michael can reproduce so easily, it will be easier to debug for the devs.
No segfault at all. Haven't had a segfault compiling since I bought the equipment (almost at Ryzen's release, I was an early adopter). I had a few hangs at first that were solved by BIOS upgrades (I'm not even running the latest BIOS right now).
I'm running a slackware64-current system, and compile with the following options : "-O3 -fPIC -march=znver1 -mtune=znver1"
I use -j17 with make so I tend to use all cores extensively.
I also transcode a lot of 20+ GB videos files with 16 threads and never had an issue, even when the operation took 2+ hours. So it doesn't seem to be a stressing issue.
So my guess is :
- This seems specifically related to compilers
- It's triggered only in specific situations and in particular setups.
Which could be software or hardware-related, as far as I know.
It's good that Michael can reproduce so easily, it will be easier to debug for the devs.
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