Originally posted by carewolf
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Benchmarking AMD's New AOCC Compiler For Ryzen
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Originally posted by wdb974 View Post
Oh, I thought you were referring to something more recent.
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Originally posted by carewolf View Post
Well, it remains an issue. Except it doesn't matter so much on Linux anymore because you have to pay for the intel compiler, and no one appears to do so. I guessing they don't even bother giving Phoronix a free copy for free advertisement.
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Originally posted by carewolf View Post
http://www.agner.org/optimize/blog/read.php?i=49#49
It is a bigger problem on Windows where icc is used by many games and benchmarks.
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Originally posted by gamerk2 View Post
Games on Windows are almost exclusively compiled with some form of MSVC. And yes, I've actually checked. I've NEVER seen a game that I own (and I own a LOT) compiled with ICC. GCC is rare as well; I think I've never seen a GCC compiled game outside of ID Software.
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Originally posted by chuckula View PostIt's not much of a surprise, RyZen performs about as well as it's going to in Linux anyway and the lack of real number crunching hardware (only 1/2 speed support for AVX and no AVX-512 at all) can't just be magically optimized away in a compiler.Last edited by torsionbar28; 23 May 2017, 11:21 PM.
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