Where are the AMD representatives? When are they going to explain why they are breaking the trust between us the customers/users and AMD the producer/vendor?
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Originally posted by linux5850 View PostWhere are the AMD representatives? When are they going to explain why they are breaking the trust between us the customers/users and AMD the producer/vendor?
because of this AMD joining them in FUCK us!Phantom circuit Sequence Reducer Dyslexia
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Originally posted by Drago View PostStop fucking with us AMD. For entire my computer related history I always buy AMD cpus. Don't make me change that.
Oh, and other people often cosult me about pc purchases.
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i give this trustzone crap 6 months tops until is completely hacked/reverse enginiered and nullfied in linux/windows and AMD will be posting sad faces for burning a crap load of cash(and they don't exactly have lots!!! AMD CEO don't read google finance and look for AMD stocks???) for an absolutely useless feature.
so i imagine this "hackers laughing to their heart content while AMD stocks shares plumb even lower", it not enough warning the 3 billion of version of BluRAY DRM attempts getting hacked before the actual disc get in the store?? or maybe this is another useless attempt from the MAFIAA and AMD is doing it for the free cash ??
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Originally posted by Qaridarium View Postand i personally start to feel like a victim by amd because in the same time catalyst drop support for the hd2000-hd4000 series the radeon driver also drop improvements for hd2000-hd4000 the essential shader compiler and shader cache is hd5000-hd6000 only and because the main interrest is in openCL hd2000-hd4000 hardware will maybe never get a solution.
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Originally posted by bridgman View PostWhy do you even say things like this ? I'm sure you know better... the shader cache changes were for 6xx/7xx as well and nothing has been dropped from shader compiler. Maybe you're confusing shader cache with backend setup fixes and OpenCL support with graphics shader compiler ?
last time oibaf activated the the shader compiler all my games "crash"
maybe a bug. why not fix this bug ?Phantom circuit Sequence Reducer Dyslexia
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Huh ? Are you talking about the LLVM shader compiler ? That is intended for :
- graphics on SI and above
- OpenCL on Evergreen and above (since earlier GPUs don't have full HW)
- experimental for graphics on 6xx-NI (may become default in future if it works out well)
The "5000 and above" line is for OpenCL, not for graphics.
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Originally posted by bridgman View PostHuh ? Are you talking about the LLVM shader compiler ? That is intended for :
- graphics on SI and above
- OpenCL on Evergreen and above (since earlier GPUs don't have full HW)
- experimental for graphics on 6xx-NI (may become default in future if it works out well)
The "5000 and above" line is for OpenCL, not for graphics.
also a full openCL emulation in openGL via shaders is also possible. you just need to emulate the 2 NVIDIA specific (geforce8800) caches in VRAM…
so this "The "5000 and above" line is for OpenCL, not for graphics." is just bullshit.
my hardware (hd4770)do have:
650 shaders and 750mhz and 51,2GB/s and i get 13fps in HON
other people with (hd6770) 800shaders+800mhz and 76,8GB/s get ~50fps....
13fps vs ~50 fps ? ? ? ? and he do have the shader compiler working. because the shader compiler works for hd5000-hd6000 cards.Phantom circuit Sequence Reducer Dyslexia
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