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AMD's EPYC 9004 "Genoa" Reference Board Runs The Open-Source OpenBMC

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  • #21
    Originally posted by coder View Post
    Adding an entire dGPU is a waste of money for a server that mostly runs headless, though. Not only that, it chews up a PCIe slot.

    When they're already putting a separate BMC chip on the board, why not go with a pure AMD solution? It's a missed opportunity, I say.
    New market to develop a chip for. You'd need to integrate a small CPU to run the BMC OS, plus a display controller and NIC and a software stack to run on it. It also needs to be cheap. Keeping costs low limits the functionality of the integrated display hardware. As the display capabilities increase, you start to need more 3D capabilities in order to provide a better user experience on a large display. That adds additional power and software requirements. There is apparently not a big market for BMC chips that support high resolution displays.

    Originally posted by coder View Post
    I didn't say that. Does AMD have no other chips on these boards, aside from their CPUs?
    On the server side, not really. The platform chipsets are really only a client thing.

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    • #22
      Originally posted by agd5f View Post
      New market to develop a chip for. You'd need to integrate a small CPU to run the BMC OS, plus a display controller and NIC and a software stack to run on it.
      Yeah, but I can dream, at least.

      Maybe ASpeed will license some Imagination IP, to use in a future BMC, though I doubt it.

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      • #23
        Originally posted by make_adobe_on_Linux! View Post

        Can't Google it? There's even a Phoronix article about it. Yes Project X sucks at communicating and would be more successful if they had a blog or something more about what they're doing. They never know who might email them with information that can help them achieve a "new corebooted Ryzen CPU" for example.
        "Project X" isn't terribly descriptive. With "ryzen" and "coreboot" it becomes a little better. Thanks.

        I recall this project a while back. Pitty that it's all just basically a shim, being as it doesn't start until after the PSP has done all the ram init and other platform startup.

        I believe Oxide actually undertook the same work, except they did it in rust.

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