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AMD Ryzen 7 5800X3D On Linux: Not For Gaming, But Very Exciting For Other Workloads

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  • ResponseWriter
    replied
    Thanks, Michael. I've been waiting for Linux-relevant benchmarks. I still hope to see DXVK/wine gaming performance compared with 5900X and 3800X given the former seems to now be priced between the 5800X and 5800X3D, while the 3800X is the previous 8-core chip.

    Originally posted by skeevy420 View Post

    Zstd as well. Like Michael points out in the article, that probably had good benefits for file systems using Zstd for compression. I wonder if LZ4, XZ, and other codecs get performance improvements as well.
    zram with zstd as well, I'd imagine.

    Leave a comment:


  • Termy
    replied
    Originally posted by CochainComplex View Post
    I would like to see game benchmarks for win games running through proton. If the gains are similiar to those of the windows world.
    That would indeed be interesting - i'm quite surprised of the results here given how massive the gains in gaming are on windows...

    Leave a comment:


  • Raka555
    replied
    Originally posted by nicalandia View Post

    LZ4 Does not appear to take advantage of the 3D V-Cache
    Being a bit pedantic here but the app don't "take advantage" of larger cache.
    It is more like bloated apps that require larger caches.

    If LZ4 was well written, then you won't see much of a boost.

    Leave a comment:


  • fuzz
    replied
    Originally posted by Raka555 View Post

    There is nothing to learn here as a developer.
    You should buy a CPU with limited cache and learn how to make that perform.
    I can basically load my whole program in to cache with this CPU. No skill required except for do not make bloated apps.

    Having said that, bloated apps should be one of the areas where this CPU excel as larger parts can fit in the cache.
    Twitter is that way --->

    Leave a comment:


  • Raka555
    replied
    Originally posted by fuzz View Post
    I picked one of these up just to see what I can do with it as a developer. I think it's a great opportunity to learn to develop for cache performance on consumer grade hardware.

    So far I've had no issues and there are reports that the vcore undervolts without issues to lower power consumption.
    There is nothing to learn here as a developer.
    You should buy a CPU with limited cache and learn how to make that perform.
    I can basically load my whole program in to cache with this CPU. No skill required except for do not make bloated apps.

    Having said that, bloated apps should be one of the areas where this CPU excel as larger parts can fit in the cache.

    Leave a comment:


  • Michael
    replied
    Originally posted by bridgman View Post
    One minor note re:



    If I am reading the benchmark summary correctly Shadow of the Tomb Raider had a 17.1% advantage on the X3D part. Not as big as Deus Ex but more than a few percent. Wondering if the SOTR results came in late, after most of the article had been written ?

    I hate nitpicking like this, great article otherwise. The difference in impact of the extra cache between Windows & Linux games was interesting.
    Whoops yeah fixed that sentence, thanks.

    Leave a comment:


  • CochainComplex
    replied
    I would like to see game benchmarks for win games running through proton. If the gains are similiar to those of the windows world.

    Leave a comment:


  • fuzz
    replied
    I picked one of these up just to see what I can do with it as a developer. I think it's a great opportunity to learn to develop for cache performance on consumer grade hardware.

    So far I've had no issues and there are reports that the vcore undervolts without issues to lower power consumption.

    Leave a comment:


  • bridgman
    replied
    One minor note re:

    But for DiRT Rally 2.00, HITMAN 3, Shadow of the Tomb Raider, Strange Brigade, Unvanquished, Total War Three Kingdoms, and various other benchmark-friendly games on Linux both by native game ports and Windows games running under Steam Play, the results were within just a few percent either way.
    If I am reading the benchmark summary correctly Shadow of the Tomb Raider had a 17.1% advantage on the X3D part. Not as big as Deus Ex but more than a few percent. Wondering if the SOTR results came in late, after most of the article had been written ?

    I hate nitpicking like this, great article otherwise. The difference in impact of the extra cache between Windows & Linux games was interesting.
    Last edited by bridgman; 25 April 2022, 10:47 AM.

    Leave a comment:


  • nicalandia
    replied
    Originally posted by skeevy420 View Post
    I wonder if LZ4, XZ, and other codecs get performance improvements as well.
    LZ4 Does not appear to take advantage of the 3D V-Cache

    LZ4.jpg

    Leave a comment:

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