Originally posted by phoronix
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DDR5-6000 Memory Performance On Linux, Scaling From DDR5 3000 to 6000 MT/s
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Originally posted by andrebrait View PostCould you please add the timing information for each speed, if possible? Latency is one of the biggest downsides of DDR5, currently, and it would be nice to see what kind of timings you used in each speed.
If possible, the command rate too.
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I expected to see a point of diminishing returns, but that 6000 MT/s consistently lost out to 5600 MT/s in the compilation benchmarks … was interesting! Are there some sweet and bitter spots on the performance curve? The highest speed is clearly worse for those workloads.
What could this be? Latency?
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Just as I predicted, just wait until DDR 5 6400 comes out, it will be the new sweet spot and industry standard. I could be wrong but I'm willing to bet it will be. 6000 is looking mighty fine. Going to be a long time before I get into a new kit of next generation ram though. Pretty cool stuff.
I was wrong about two generations of processors before it hit though, it was much much sooner.
https://www.phoronix.com/forums/foru...-lake-on-linuxLast edited by creative; 04 March 2022, 02:33 PM.
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Originally posted by Jabberwocky View PostMy GF is still using DDR3-1333 for 1080p@60hz competitive gaming. It still performs well for meny titles.
I have a beefier modern system thats a bit overkill but I really like the 1440p experience but I am by far not an elitist when it comes to gaming, I will go all the back to my playstation 2 from time to time and even play some playstation 1 titles.
The reason I have kept a modern system as well is for rare possible new releases like Scorn which is a seriously bizarre looking Hans Ruedi Giger/Zdzislaw Beksinski in motion surrealist and macabre first person crazy madman game.Last edited by creative; 04 March 2022, 06:43 PM.
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Originally posted by Jabberwocky View PostMy GF is still using DDR3-1333 for 1080p@60hz competitive gaming. It still performs well for meny titles.
In fact, I wish phoronix benched those... but most don't have a good deterministic, automatable benchmark. I guess you spin up a Minecraft server and bench worldgen?Last edited by brucethemoose; 04 March 2022, 08:46 PM.
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Originally posted by andreano View PostI expected to see a point of diminishing returns, but that 6000 MT/s consistently lost out to 5600 MT/s in the compilation benchmarks … was interesting! Are there some sweet and bitter spots on the performance curve? The highest speed is clearly worse for those workloads.
What could this be? Latency?
The sweet spot just results from the memory controller (or wallet) not keeping up
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