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QEMU 4.1 Released With Many ARM, MIPS & x86 Additions

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  • schmidtbag
    replied
    Originally posted by tildearrow View Post
    I have a question. Is it possible to simulate a camera on QEMU?
    What do you mean by simulate? You can passthrough a camera to the guest (which will disconnect it from the host). Otherwise, you need a virtual driver for a camera. I'm not sure if one exists.

    Leave a comment:


  • timofonic
    replied
    Originally posted by tuxd3v View Post
    thanks Michael,
    For the info, as always!



    Means exactly that
    You can develop in quemu VM guest,
    And pass-trough the rendering to a HOST process, also can be presented in HOST hardware graphics card.

    Indeed is seems a very nice release!
    the majority of improvements I noticed,
    Were in ARM( fpu, etc ) and MIPS( specifically MSA SIMD, litle endian and also big endian ), but there are a ton of improvements,
    including the ability to build quemu via kconfig,
    Rendering pass-trough to Host processes, etc..

    Very nice indeed!
    Dof a this mean not need to use nasty PCI passtrought, VirtualGL for OpenGL or Wine-based Direct3D emulation? Can it reach native or near-native 2D and 3D rendering so able to run high end software such as videogames?

    Leave a comment:


  • tildearrow
    replied
    I have a question. Is it possible to simulate a camera on QEMU?

    Leave a comment:


  • tuxd3v
    replied
    thanks Michael,
    For the info, as always!

    Originally posted by kmare View Post
    That sounds like a really nice release. Could someone please explain what

    means exactly?
    Means exactly that
    You can develop in quemu VM guest,
    And pass-trough the rendering to a HOST process, also can be presented in HOST hardware graphics card.

    Indeed is seems a very nice release!
    the majority of improvements I noticed,
    Were in ARM( fpu, etc ) and MIPS( specifically MSA SIMD, litle endian and also big endian ), but there are a ton of improvements,
    including the ability to build quemu via kconfig,
    Rendering pass-trough to Host processes, etc..

    Very nice indeed!

    Leave a comment:


  • kmare
    replied
    That sounds like a really nice release. Could someone please explain what

    QEMU 4.1 include VirtIO GPU 2D/3D rendering support for offloading to an external vhost-user process
    means exactly?

    Leave a comment:


  • phoronix
    started a topic QEMU 4.1 Released With Many ARM, MIPS & x86 Additions

    QEMU 4.1 Released With Many ARM, MIPS & x86 Additions

    Phoronix: QEMU 4.1 Released With Many ARM, MIPS & x86 Additions

    QEMU 4.1 is now out as one of the important pieces to the open-source Linux virtualization stack...

    http://www.phoronix.com/scan.php?pag...U-4.1-Released
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