Originally posted by bug77
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Radeon RADV vs. NVIDIA Vulkan Performance For F1 2017 On Linux
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Originally posted by bug77 View PostMarginally better = AMD can only beat the 1060 with AA on. Truly wonderful the mind of a fanboy is
We are seeing a 20-ish fps difference between the 580 and the 1060 on a total fps of 160-190 fps. That's within spitting distance on 1080p.
On 4k it's the same story.
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Originally posted by starshipeleven View PostAh come the fuck on, you know what he meant.
We are seeing a 20-ish fps difference between the 580 and the 1060 on a total fps of 160-190 fps. That's within spitting distance on 1080p.
On 4k it's the same story.
There are many aspects where AMD deserves praise, but performance is not one of them for the time being.
Originally posted by MartinN View Post
You sir are speaking like a true NVidia fanboy.
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Originally posted by bug77 View PostNo, I don't know what he meant.
He said that performance is close enough, and current performance + open driver is good enough for him (and others). Sure he said it in a way that may have rustled some jimmies, but that is.
The 580 should be running circles around the 1060.
AMD is ready to introduce Radeon RX 580. Utilizing the same Ellesmere GPU at a slightly higher core clock rate, the company hopes to win over gamers using older graphics cards based on 28nm processors.
And Vegas should be even faster
There are many aspects where AMD deserves praise, but performance is not one of them for the time being.
Besides, RADV (the driver used here) isn't written by AMD anyway, AMD can still be praised for allowing that to happen though (and not opposing strenuously to any open driver effort like the other team).
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Originally posted by bug77 View PostNo, I don't know what he meant. The 580 should be running circles around the 1060. And Vegas should be even faster. But no, Nvidia's performance is only "marginally better". There are many aspects where AMD deserves praise, but performance is not one of them for the time being.
You can't use the flops argument here since AFAICS the game was not written around one of the modern APIs (DX11-over-Vulkan doesn't count) and so will probably have not been written to make full use of the compute throughput of the 580.Test signature
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