Originally posted by kravemir
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AMD Developers Begin Making Open-Source FreeSync/AdaptiveSync Plans
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Originally posted by juno View PostWhile I agree, I might have to remind you that people are willing to spend hundreds of bucks for new smartphones every second year but not more than 100 bucks for a monitor they'll be using for a much longer period of time...
Meanwhile, they did a whole lot of work on optimizing screen refreshing (partial screen updates where only the changed part of the screen is actually refreshed, not the whole panel) and making differential data transfers, standardizing things a bit with eDisplayPorts (a ribbon cable for screen that is basically a display port and not something custom with additional power lines for an for the lamp circuit like most screens before them), which isn't anywhere near cheap, but it is required for mobile and embedded devices, which is not a stagnant market for them.
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Originally posted by leipero View PostYou might be right, they could use any "clever" marketing nonsense to claim anything...,
but IPS screens have their own problems (latency),
IPS latency matters somewhat only for gaming, and even a low-end IPS beats the crap out of even a good TN any day on anything that isn't latency.
Then again, I said at least "good TN", as I did see TNs that have decent viewing angles and decent color accuracy too, but not in cheap stuff.
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Intel isn't going to implement AdaptiveSync unless display panels start supporting it. Display panels won't support it unless companies ask for it and move past DisplayPort/eDP 1.2, which they haven't, despite GPUs supporting the newer standard. Companies won't do that unless there is a big push from Business/Commercial/Enterprise/Consumer users to do it. The next HDMI has it's own version called VRR, which will get adoption for gaming monitors, but might not take on UHDTVs.
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Originally posted by starshipeleven View PostAnd display manufacturers would be more inclined to make a good open standard usable by all because of what reason?
Can I remind you that in stagnant markets like PC they keep making total shit HD-ready TN screens when they could really have switched to at least decent fullHD TN screens if not IPS screens like 5 years ago?
Meanwhile on mobile they push 4k 5'' screens, because I need 4k on my smartphone.
juno Yeah I know, others already addressed that in rpevious comments, but they didn't make it mandatory standard (tho it might not be so helpful anyway it seems).
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Originally posted by humbug View PostSo once this is out will the community be able to study how it works and write freesync drivers for Nvidia and Intel too?
That would really be something, would also get the attention of the non-linux tech press.
Nvidia is there, obviously, but doesn't support it openly for political reasons. If Nouveau devs implemented adaptive sync support, that would definitely be a nice kick in their ass.
Originally posted by leipero View PostBoth FreeSync and G-Sync were done by wrong people, it is technology that display manufacturers should have introduced and GPU vendors followed. Unless AMD, Intel and nvidia come up and follow one standard, none of those technologies have future.
Originally posted by starshipeleven View PostCan I remind you that in stagnant markets like PC they keep making total shit HD-ready TN screens when they could really have switched to at least decent fullHD TN screens if not IPS screens like 5 years ago?
Meanwhile on mobile they push 4k 5'' screens, because I need 4k on my smartphone.Last edited by juno; 17 October 2017, 02:47 PM.
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Originally posted by microcode View PostAnother benefit of Adaptive Sync is the ability to play video content at its native framerate (24, 24000/1001, 30, 30000/1001, 25, 50, 60000/1001) without jitter in the presentation time. Another is the correctly-timed playback of gifs (which are inherently variable-frame-rate, and never synced to today's displays on account of having inter-frame delays specified in whole number milliseconds).
Also, if you have a high refresh rate display with 120 or 144hz, video playback of common formats will be perfectly smooth anyway, as long as the software is capable of delivering those frames in a timely fashion.
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Can I remind you that in stagnant markets like PC they keep making total shit HD-ready TN screens when they could really have switched to at least decent fullHD TN screens if not IPS screens like 5 years ago?
Meanwhile on mobile they push 4k 5'' screens, because I need 4k on my smartphone.
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Originally posted by microcode View PostAnother benefit of Adaptive Sync is the ability to play video content at its native framerate (24, 24000/1001, 30, 30000/1001, 25, 50, 60000/1001) without jitter in the presentation time. Another is the correctly-timed playback of gifs (which are inherently variable-frame-rate, and never synced to today's displays on account of having inter-frame delays specified in whole number milliseconds).
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Originally posted by zanny View Post
VESA standardized adaptive sync in 2014. The problem was they didn't make it mandatory on Displayport 1.3+ which let Nvidia get out of actually supporting it.
And I have no idea what Intel is doing. They should have had support for this years ago.
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