Meanwhile, AMD's Windows driver fails to even render this correctly using OpenGL. Has anyone tested this with the PRO driver? (not that I *really* care, would be interesting though)
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Unigine Superposition Is A Beautiful Way To Stress Your GPU In 2017, 17-Way Graphics Card Comparison
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m3-assets.unigine.com keeps hanging on me. And it's the fast one.
And after all that I get "bash: .: ./Unigine_Superposition-1.0.run: cannot execute binary file"
Is there some law that says they can't post a hash of the files so I can at least verify I got a good download?
Another download failure after about 20 minutes.
Not wasting any more time on this.
Last edited by linuxjacques; 12 April 2017, 01:04 AM.
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Originally posted by ldo17 View PostNo refraction or colour bleed, that I could see. Even the reflections looked like simple environment mapping, not ray-tracing. Still can’t do that in real time, huh?
Full real-time ray tracing has a lot in common with perpetual motion machines in that loads of people have tinkered with them for years and years, but nobody's ever been successful at making something that actually works as intended.
Originally posted by Shevchen View PostWould love to see that in a (properly optimized) Vulkan renderer. I get that AMD has an overhead problem on DX11/OpenGL, but future games will shift that to DX12/Vulkan - so benches in that regard might be the way to go.Last edited by L_A_G; 12 April 2017, 06:21 AM.
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Wow, phoronix has 20K regular readers I guess? And not a single one was able to test the benchmark?
At least I did it right away.
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Originally posted by birdie View PostWow, phoronix has 20K regular readers I guess? And not a single one was able to test the benchmark?
Seriously thou, psychology research has shown that people are much more likely to pass on information about negative experiences than neutral or positive ones. Because of that you should never rely on what people are saying as to how well something used by many people actually works.
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Originally posted by birdie View PostWow, phoronix has 20K regular readers I guess? And not a single one was able to test the benchmark?
I runned it first on PRO driver and low power Kabini APU and got 1 to 8 fps depending on settings... basically it works but crappy perf and i didn't expecting anything else
Originally posted by VikingGe View PostMeanwhile, AMD's Windows driver fails to even render this correctly using OpenGL. Has anyone tested this with the PRO driver? (not that I *really* care, would be interesting though)
And that is on 16.60 driver since newest 17.10 does not work hereLast edited by dungeon; 12 April 2017, 09:28 AM.
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