AMD shut down the proprietary driver and put the resourges in open-source driver, it's simply stupid they having two implementions. They need to look at Intel one driver for linux after some years of investiment they have a good driver (only need to mature vulkan and beignet)
RadeonSI OpenGL vs. RADV Vulkan Performance For Mad Max
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Originally posted by andre30correia View Postthey have a good driver (only need to mature vulkan and beignet)## VGA ##
AMD: X1950XTX, HD3870, HD5870
Intel: GMA45, HD3000 (Core i5 2500K)
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Originally posted by andre30correia View PostAMD shut down the proprietary driver and put the resourges in open-source driver, it's simply stupid they having two implementions. They need to look at Intel one driver for linux after some years of investiment they have a good driver (only need to mature vulkan and beignet)
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Originally posted by agd5f View Post
I agree that it doesn't make sense to have two implementations. AMD doesn't have two vulkan implementations, we have one. It just hasn't been open sourced yet.
Either that, or please open source your Vulkan driver pronto otherwise it'll be deemed irrelevant and simply rejected from Mesa when you finally do.
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Originally posted by mitch074 View Post
Well, maybe AMD doesn't consider RADV worth consideration, but since it's pretty much the only workable Vulkan driver for AMD hardware when gaming, then it means AMD doesn't have ANY Vulkan driver under Linux.
Either that, or please open source your Vulkan driver pronto otherwise it'll be deemed irrelevant and simply rejected from Mesa when you finally do.
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Originally posted by mitch074 View Post
Well, maybe AMD doesn't consider RADV worth consideration, but since it's pretty much the only workable Vulkan driver for AMD hardware when gaming, then it means AMD doesn't have ANY Vulkan driver under Linux.
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Originally posted by agd5f View Post
We already have a vulkan team and a vulkan driver that supports multiple OSes. If we wanted to support radv, we'd need to hire a bunch of additional developers to support it.
@Marek: I don't understand - RADV is currently shipping with Mesa, so it's part of it, right? Or are you talking about AMDGPU-PRO's Vulkan driver? As for Mesa accepting several drivers, it may be so but more often than not only one is built by default. The one that isn't sooner or later ends up like a slice of pizza forgotten at the back of the fridge.
It's like radeonhd/radeon all over again.
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Originally posted by agd5f View Post
We already have a vulkan team and a vulkan driver that supports multiple OSes. If we wanted to support radv, we'd need to hire a bunch of additional developers to support it. That doesn't make much sense.## VGA ##
AMD: X1950XTX, HD3870, HD5870
Intel: GMA45, HD3000 (Core i5 2500K)
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Originally posted by lumks View PostCan't understand that. On my R9 380 on OpenGL (Normal settings) I can barely reach 20FPS in the first 10 minutes while in Vulkan-Mode (RadV-git, Manjaro) on "Very High"-setting I'm with 40-60fps. Maybe you should consider to use mid-range hardware more often
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Originally posted by darkbasic View PostSo you finally made your choice on the matter? Because it's the first time I hear such statement, instead I always heard something like "we will evaluate which stack to support when we will have some more time to invest on Vulkan".
What we have said is that we are continuing to work on open sourcing our Vulkan driver.Test signature
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