Originally posted by andre30correia
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NVIDIA GeForce vs. Radeon/AMDGPU OpenGL Performance On Ubuntu 16.04
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I don't think modern games would have improved the picture any, but I don't think it matters either. The trick is now and always has been to find the best playable settings, and then play on them. I might be willing to bet that on games where settings are tweaked to get close to vsync the difference would shrink.
I know a lot of people here think synthetics mean something, but they really don't. The only things synthetics can show is differences between settings or drivers on the same hardware. That's literally it. (And that's only if you assume it utilizes some feature or function in exactly same way as real world products, and that's an assumption that's basically always wrong.) Synthetics comparing different hardware was always wrong.Last edited by duby229; 18 March 2016, 06:10 PM.
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Originally posted by Marc Driftmeyer View PostWake me when Vulkan matures on both hardware and you have games worth demonstrating.
But openGL is not gonna disappear from the radar. It's still relevant for the foreseeable future. And some game devs will continue to choose it over Vulkan.
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Hi Michael
The Setup for the AMD GPUs was without DRI3 or? Based on the Numbers of you previous test: Radeon DRI3 Performance On Ubuntu 16.04 we can expect a better result in some degree?
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Originally posted by lowflyer View PostMichael, I've read your article three times but did I get this right? : You tested AMD OpenSource drivers against NVIDIA proprietary drivers?
If this is the case then this should IMHO be stated in the title of the article.
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