Originally posted by Daktyl198
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The first rule of benchmarking is to benchmark the game or application you want info on. Synthetic benchmarks will never meet the first rule.
EDIT: Honda's Formula One doesn't say anything at all about Honda's Civic. Same difference here. Synthetic benchmarks are usually made to stress specific bottlenecks and unless your game or app suffers from those specific bottlenecks, they don't matter.
EDIT: Also it is an absolute fact that both nVidia and AMD have been known to cheat on synthetic benchmarks in the past. That effectively makes them useless as a measure of performance.
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