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NVIDIA's Latest Maxwell Line-Up Against AMD With Catalyst On Linux

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  • peppercats
    replied
    Not enough 1440p tests to show where the 290 shines.

    Leave a comment:


  • rikkinho
    replied
    one more year

    one more year and amd continue with garbage drivers

    Leave a comment:


  • cjcox
    replied
    Has Radeon/AMD ever won (proprietary benchmark)?

    I don't recall ever seen a "win" for AMD/ATI/Radeon with Catalyst (etc.) against Nvidia proprietary...

    It's sad that Nvidia was the first to invest in having a mostly common core software wise, but yet AMD became the more open solution... wish it was the other way around.

    Oh well.

    So at least for me, I don't see AMD winning, there's just to much variance between their product lines (especially in the past).

    Where they can win is on the open source side of the fence, but obviously limited to just some card architectures... but I'm ok with that.

    Leave a comment:


  • commiethebeastie
    replied
    Due to the driver inequity, even a Riva TNT would beat it under linux
    No. Due to NvidiaPseudoGL.

    Leave a comment:


  • dungeon
    replied
    Originally posted by bridgman View Post
    Mind if I say "worked around" in mesa rather than "fixed" in mesa, since strictly speaking it's a driver workaround for an illegal sequence in the application's shader ?
    Yes those are workarounds of course, but for *users* not involved with the driver developent it is easer to say game is fixed, which means you are safe to run a game with the following variabile.

    Let alone game XYZ shouldn't do that of course

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  • bridgman
    replied
    Mind if I say "worked around" in mesa rather than "fixed" in mesa, since strictly speaking it's a driver workaround for an illegal sequence in the application's shader ?

    Leave a comment:


  • dungeon
    replied
    Originally posted by jsa1983 View Post
    Dead Island with the main characters (the game segfaults with mesa).
    Dead Island needs allow_glsl_extension_directive_midshader=true env, like Unigine demos and probably some other games, but at least for this one it is fixed in mesa:

    http://cgit.freedesktop.org/mesa/mes...2513844ff9fc26

    People should try those envs, sometimes some of those may help some games running.

    Code:
    xdriinfo options radeonsi | grep "<option"
    Last edited by dungeon; 28 January 2015, 12:12 PM.

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  • eydee
    replied
    Originally posted by Asariati View Post
    GTX 760 beats R290 in several cases
    Due to the driver inequity, even a Riva TNT would beat it under linux...

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  • Asariati
    replied
    GTX 760 beats R290 in several cases

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  • jsa1983
    replied
    Originally posted by Kemosabe View Post
    X-Plane, Train Fever, Sanctum 2 and more refuse to start with radeon drivers ...
    Don't take it wrong, but that's far from my experience. In X-Plane mesa is blacklisted but that can be manually overriden. Sanctum 2 works fine on radeonsi Kubuntu 14.10 64 bit after you tweak the game launch script (end of lines in DOS style, rather than Unix). Train Fever works perfectly for me on radeonsi (although the game could run a bit faster).

    Right now, the only games I cannot start with mesa are the Metro Redux games (incomplete OpenGL 4.0 support) and Dead Island with the main characters (the game segfaults with mesa).

    Leave a comment:

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