i am running FC4 on
P4 630 3.00 Ghz Processor
D101GCC board with ati xpress 200 chipset
512 MB RAM
with fglrx 8.42.3
i tried to run doom3 today
it autodetected low quality.
but it was more like 1 frame a minute
It ran without errors but performance was miserable
is it expected or am i missing something
plz help? can i play this game on this hardware.
i am attaching the starting lines of doom 3 output with the
P4 630 3.00 Ghz Processor
D101GCC board with ati xpress 200 chipset
512 MB RAM
with fglrx 8.42.3
i tried to run doom3 today
it autodetected low quality.
but it was more like 1 frame a minute
It ran without errors but performance was miserable
is it expected or am i missing something
plz help? can i play this game on this hardware.
i am attaching the starting lines of doom 3 output with the
Code:
20:02:24 share>doom3 DOOM 1.3.1.1304 linux-x86 Jan 16 2007 21:58:02 found interface lo - loopback found interface eth0 - 10.105.11.97/255.255.0.0 ------ Initializing File System ------ Loaded pk4 /extra/tmp/share/doom3/base/game01.pk4 with checksum 0x51c6981f Loaded pk4 /extra/tmp/share/doom3/base/game02.pk4 with checksum 0xf3ec6f7 Loaded pk4 /extra/tmp/share/doom3/base/game03.pk4 with checksum 0x5d4230ea Loaded pk4 /extra/tmp/share/doom3/base/pak000.pk4 with checksum 0x28d208f1 Loaded pk4 /extra/tmp/share/doom3/base/pak001.pk4 with checksum 0x40244be0 Loaded pk4 /extra/tmp/share/doom3/base/pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 /extra/tmp/share/doom3/base/pak003.pk4 with checksum 0xcd79d028 Loaded pk4 /extra/tmp/share/doom3/base/pak004.pk4 with checksum 0x765e4f8b Loaded pk4 /extra/tmp/share/doom3/base/pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 /extra/tmp/share/doom3/base/pak006.pk4 with checksum 0x95b65ab Loaded pk4 /extra/tmp/share/doom3/base/pak007.pk4 with checksum 0x666bdb3c Loaded pk4 /extra/tmp/share/doom3/base/pak008.pk4 with checksum 0x23ae5993 Current search path: /users/ug05/abhishek/.doom3/base /extra/tmp/share/doom3/base /extra/tmp/share/doom3/base/pak008.pk4 (3 files) /extra/tmp/share/doom3/base/pak007.pk4 (38 files) /extra/tmp/share/doom3/base/pak006.pk4 (48 files) /extra/tmp/share/doom3/base/pak005.pk4 (63 files) /extra/tmp/share/doom3/base/pak004.pk4 (5137 files) /extra/tmp/share/doom3/base/pak003.pk4 (4676 files) /extra/tmp/share/doom3/base/pak002.pk4 (6120 files) /extra/tmp/share/doom3/base/pak001.pk4 (8972 files) /extra/tmp/share/doom3/base/pak000.pk4 (2698 files) /extra/tmp/share/doom3/base/game03.pk4 (2 files) /extra/tmp/share/doom3/base/game02.pk4 (2 files) /extra/tmp/share/doom3/base/game01.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 5206 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg execing DoomConfig.cfg couldn't exec autoexec.cfg 5206 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Setup X display connection dlopen(libGL.so.1) Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 DGA DirectVideo Mouse (Version 2.0) initialized Free86-VidModeExtension Activated at 640x480 Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. GL_RENDERER: ATI Radeon Xpress Series GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control ------- Input Initialization ------- XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK XKB extension present on server ( 0x1:0x0 ) ------------------------------------ dlopen(libasound.so.2) asoundlib version: 1.0.10 Alsa is available ------ Alsa Sound Initialization ----- opened Alsa PCM device default for playback device buffer size: 15052 frames ( 180624 bytes ) allocated a mix buffer of 49152 bytes -------------------------------------- ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add X..GL_ARB_texture_non_power_of_two not found ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap X..GL_NV_register_combiners not found X..GL_EXT_stencil_two_side not found ...using GL_ATI_separate_stencil ...using GL_ATI_fragment_shader ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program X..EXT_depth_bounds_test not found ---------- R_NV20_Init ---------- Not available. ----------- R200_Init ----------- GL_NUM_FRAGMENT_REGISTERS_ATI: 6 GL_NUM_FRAGMENT_CONSTANTS_ATI: 8 GL_NUM_PASSES_ATI: 2 GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8 GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16 GL_COLOR_ALPHA_PAIRING_ATI: 1 GL_NUM_LOOPBACK_COMPONENTS_ATI: 3 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3 FPROG_FAST_PATH --------------------- ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt: File not found glprogs/arbFP_glasswarp.txt: File not found ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem found DLL in pak file: /extra/tmp/share/doom3/base/game01.pk4/gamex86.so copy gamex86.so to /users/ug05/abhishek/.doom3/base/gamex86.so --------- Initializing Game ---------- gamename: baseDOOM-1 gamedate: Jan 16 2007 Initializing event system ...473 event definitions Initializing class hierarchy ...142 classes, 382184 bytes for event callbacks Initializing scripts /proc/cpuinfo CPU frequency: 3000 MHz Compiled 'removeInitialSplineAngles': 1787.4 ms ---------- Compile stats ---------- Memory usage: Strings: 79, 12592 bytes Statements: 67875, 1357500 bytes Functions: 2109, 250532 bytes Variables: 147376 bytes Mem used: 2479288 bytes Static data: 2277552 bytes Allocated: 3284544 bytes Thread size: 7068 bytes ...6 aas types game initialized. -------------------------------------- -------- Initializing Session -------- session initialized -------------------------------------- --- Common Initialization Complete --- terminal support enabled ( use +set in_tty 0 to disabled ) pid: 9162 432 MB System Memory guessing video ram ( use +set sys_videoRam to force ) .. guess failed, return default low-end VRAM setting ( 64MB VRAM ) 64 MB Video Memory Async thread started Opening IP socket: localhost:-1 idAudioHardwareALSA::Write: 336 frames overflowed and dropped idAudioHardwareALSA::Write: 336 frames overflowed and dropped idAudioHardwareALSA::Write: 336 frames overflowed and dropped idAudioHardwareALSA::Write: 336 frames overflowed and dropped idAudioHardwareALSA::Write: 336 frames overflowed and dropped idAudioHardwareALSA::Write: 336 frames overflowed and dropped idAudioHardwareALSA::Write: 336 frames overflowed and dropped idAudioHardwareALSA::Write: 336 frames overflowed and dropped idAudioHardwareALSA::Write: 336 frames overflowed and dropped --------- Game Map Shutdown ---------- -------------------------------------- reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/gameover.gui. reloading guis/msg.gui. reloading guis/takeNotes.gui. reloading guis/intro.gui. reloading guis/netmenu.gui. loaded collision model
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