Originally posted by log0
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AMD Announces The Radeon R9 290X
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Before anyone else comments, read this first: http://www.anandtech.com/show/7371/u...cs-api-for-gcn
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Yeah, we already read it, that's why we are 'whining' ... Both AMD's live presentation and the subsequent analysis on various sides, like anandtech you pointed to, make absolutely no mention of anything other than the Windows Driver.
Once again : AMD + 2 x abject monopolistic corporations that piss on everything smelling a 'standard' that won't let them vendor lock-in => 'standard' API with one reference implementation as a proprietary, closed source windows driver. Given AMD's TRACK RECORD with fglrx quality and features on Linux vs Windows, as of now, the bets are of this being a 'Red CUDA' equivalent from AMD.
I might be wrong, and I sincerely hope I am, and we'll find out in November that Mantle will work out-of-the-box cross-platform on Windows/XBONE, Mac, Linux/FreeBSD-PS4, but, again : the TRACK RECORD of AMD doesn't lie.
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Originally posted by jakubo View Postso, is mantle basically gallium3d?
It's nowhere close to gallium3D, mesa, openGL, DirectX, or anything like that. It's directly interfacing with the hardware; completely bypassing an abstraction layer which bogs down the graphics rendering process, in a highly threaded manner. It also provides direct memory access to the VRAM for the developer. In other words, it cuts out the middleman and gets straight to business in a finely tuned low-level environment similar to console development.Last edited by mmstick; 26 September 2013, 10:00 AM.
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Originally posted by Agross View PostBut we already have open standards for that, they are called ... gasp ... OpenGL and OpenCL.
Originally posted by Agross View PostEpic fail, AMD, yet another shitty Windows-only 'standard' - 20 years of M$ pissing and sabotaging every single kind of standard they could get their hands on gives us an idea where this is going ...
(Source: Techspot)
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