Hello.
I'm planning to make some embedded systems not using X or related dependencies. In the past I used Linux Framebuffer (I'll use fbdev next times), but it seems Kernel mode-setting (KMS) gained a lot attention lately.
The key is making a minimalist system, avoiding dependencies and bloat at all so getting easier to maintain and more lightweight.
In the past people used framebuffer and were able to play videos by using mplayer of cvlc plus other stuff.
I see fbdev is still quite used in the embedded world, but mostly using binary blobs.
I would like to know if KMS can be the successor to fbdev.
Whats the future of projects like DirectFB and GGI?
What about running a totally xless environment but still providing accelerared 2D and 3D? Will it be possible being 100% Open Source?
What will happen to fbdev? I see there are some commits there, but the project seems stagnating.
Regards.
I'm planning to make some embedded systems not using X or related dependencies. In the past I used Linux Framebuffer (I'll use fbdev next times), but it seems Kernel mode-setting (KMS) gained a lot attention lately.
The key is making a minimalist system, avoiding dependencies and bloat at all so getting easier to maintain and more lightweight.
In the past people used framebuffer and were able to play videos by using mplayer of cvlc plus other stuff.
I see fbdev is still quite used in the embedded world, but mostly using binary blobs.
I would like to know if KMS can be the successor to fbdev.
Whats the future of projects like DirectFB and GGI?
What about running a totally xless environment but still providing accelerared 2D and 3D? Will it be possible being 100% Open Source?
What will happen to fbdev? I see there are some commits there, but the project seems stagnating.
Regards.
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