Originally posted by piotrj3
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Blender 3.2 Performance With AMD Radeon HIP vs. NVIDIA GeForce On Linux
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This looks like a software issue
Using AMD ProRender 3.4.0 plugin on Blender 3.2, rx 480 8GB (Polaris) , ROCM 5.1.3 (compiled from source), opensource amdgpu kernel module (Arch Linux 5.18) , rendering the bmw27 scene I get:
Time: 00:20.54 (aka about 21 seconds)
To reproduce:
1. Download blender file https://download.blender.org/demo/te...27_2.blend.zip
2. unzip and open file: bmw27_gpu.blend
3. Select AMD ProRenderer and hit F12 to render ....
AMD ProRender plugin download and install required for last step:
Adds support for Blender 3.1 and 3.2. Further options for creating fog and smoke atmosphere effects Options for changing shadow properties Hair support in RPR - Interactive And much More!
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Originally posted by ddriver View PostShocking! It's gimped at the design level. That's trinkets well spent on blender devs by nvidia.
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Originally posted by Lbibass View PostI'm not surprised in the slightest. Nvidia can spend millions on software support for their products, enhancing their stranglehold on the market. I hope that over time AMD's software support can get better.
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Originally posted by Grinness View PostThis looks like a software issue
Using AMD ProRender 3.4.0 plugin on Blender 3.2, rx 480 8GB (Polaris) , ROCM 5.1.3 (compiled from source), opensource amdgpu kernel module (Arch Linux 5.18) , rendering the bmw27 scene I get:
Time: 00:20.54 (aka about 21 seconds)
To reproduce:
1. Download blender file https://download.blender.org/demo/te...27_2.blend.zip
2. unzip and open file: bmw27_gpu.blend
3. Select AMD ProRenderer and hit F12 to render ....
AMD ProRender plugin download and install required for last step:
https://github.com/GPUOpen-Libraries...ses/tag/v3.4.0
Using Blender native HIP a 6400 takes 184 seconds.Render Device N. Min Samples N.max Samples Tile Rendering Time (min:sec) AMD ProRender GPU (Rx480) 64 128 No 00:20.54 AMD ProRender GPU (Rx480) 64 256 No 00:24.16 AMD ProRender GPU (Rx480) 64 512 No 00:25.83 AMD ProRender GPU (Rx480) 128 128 No 00:27.44 AMD ProRender GPU (Rx480) 256 256 No 00:53.56 AMD ProRender GPU (Rx480) 512 512 No 01:45.22 AMD ProRender CPU (r9 5900X) 512 512 No 05:29.18 AMD ProRender GPU (Rx480) 1024 1024 No 03:29.05 AMD ProRender GPU+CPU 1024 1024 No 02:50.02
A rx480 gets 209 seconds with min/max n. samples at 1024 (card from 2016, using ROCm 5.1.3)
Again, I suspect issues at software level....
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Originally posted by pWe00Iri3e7Z9lHOX2Qx View Post
AMD hasn't been broke for a while now. They can spend millions on software support too. From an outsider looking in, it's hard to not think that they have under invested here for the last few years. It's just taking too long.
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Originally posted by ddriver View PostShocking! It's gimped at the design level. That's trinkets well spent on blender devs by nvidia.
well this CUDA clone at source code level is still better than using the """CPU""" so it still has it usercase.
but what the people really waiting about is the Vulkan backend for Blender because till will be faster.
Vulkan can easily be faster than even CUDA itself.
but never hope for ROCm/HIP to outperform CUDE amd itself said something like this: in the best case szenario you lose 2% or more performance compared to native CUDA...Phantom circuit Sequence Reducer Dyslexia
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