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Quake II RTX Performance For AMD Radeon 6000 Series vs. NVIDIA On Linux
At least with the current Radeon Software for Linux 21.10 packaged Vulkan driver, the Vulkan ray-tracing performance is painfully low for NVIDIA's Quake II RTX port on Linux.
Everything is correct. Its Nvidias Quake 2 RTX port ran via the Radeon Software driver package that is painfully slow.
Because Radeon 6000 is known to be on par with Ampere in RTX power and the Radeon driver is beyond reproach, right?
The code itself is open, I don't see any issues reported about flawed AMD-related implementations. And developers aren't all from Nvidia, I've even found one from Microsoft.
We need to wait for second the Raytracing Generation of AMD. Nvidia is already on the second, so they have some points in advance. Hopefully AMD can catch up
Yep for 6000 series it's well known at this point that AMD is generally faster with Raster Graphics while being roughly in the same state as Nvidia's 2000 series on ray tracing when DLSS isn't enabled, while Nvidia is far ahead on Raytracing... That said right now Ray Tracing doesn't provide much visual benefit and we're going to have to wait a few generations for either vendor to really be good at it.
We need to wait for second the Raytracing Generation of AMD.
True, but look at the benchmarks again. He also tested a bunch of first the Raytracing Generation of Nvidia cards, and they all did much better than any of AMD's GPUs!
Yep for 6000 series it's well known at this point that AMD is generally faster with Raster Graphics while being roughly in the same state as Nvidia's 2000 series on ray tracing when DLSS isn't enabled, while Nvidia is far ahead on Raytracing... That said right now Ray Tracing doesn't provide much visual benefit and we're going to have to wait a few generations for either vendor to really be good at it.
Please, give a look at Metro Exodus (just to name one), that comment was partially understandable in 2018 but today is simply preposterous
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