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1080p/1440p Linux Gaming Performance For Radeon RX 590/Vega & NVIDIA 1060/1070/1080/2060/2070

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  • NateHubbard
    replied
    Originally posted by fahrenheit View Post

    VII does stand for Vega II.
    I seem to remember Lisa Su just calling it Radeon 7 at the event.

    Leave a comment:


  • deppman
    replied
    Michael I figured it might be a typo. Thanks!

    Leave a comment:


  • Michael
    replied
    Originally posted by deppman View Post
    Michael
    Curious why you did this: "On the NVIDIA driver side was the 395.25 driver atop the Linux 4.20 kernel". The latest driver is Nvidia 415.25. My guess is this wasn't compatible with the kernel, but shouldn't it be used instead? I expect the NV results may have been a bit better especially on the RTX cards with the latest driver.
    415.25 was used, as shown in the system table (and the RTX cards not even working pre-415). It was a typo, no idea how 395 came out, but yeah at least the tables are always correct. Thanks for mentioning it.

    Leave a comment:


  • deppman
    replied
    Michael
    Curious why you did this: "On the NVIDIA driver side was the 395.25 driver atop the Linux 4.20 kernel". The latest driver is Nvidia 415.25. My guess is this wasn't compatible with the kernel, but shouldn't it be used instead? I expect the NV results may have been a bit better especially on the RTX cards with the latest driver.

    Leave a comment:


  • Michael
    replied
    Originally posted by pinguinpc View Post
    @Michael

    As other said many thanks for 1080p tests

    However can add in future grid autosports, shadow of mordor and batman (dxvk)

    Another question is possible test outlast for verify amd cards stay affected in unreal engine 3 games ?

    At least is possible show shadow of mordor benchmark 1080p using same card but using various cpus: intel - amd for see how ghz depend in this game ?

    Thanks

    GRID Autosports and Shadow of Mordor have no way to automate benchmarks from the CLI hence why they are not tested besides my manual tests of them once every few years.

    Leave a comment:


  • pinguinpc
    replied
    @Michael

    As other said many thanks for 1080p tests

    However can add in future grid autosports, shadow of mordor and batman (dxvk)

    Another question is possible test outlast for verify amd cards stay affected in unreal engine 3 games ?

    At least is possible show shadow of mordor benchmark 1080p using same card but using various cpus: intel - amd for see how ghz depend in this game ?

    Thanks


    Leave a comment:


  • Strunkenbold
    replied
    Originally posted by puleglot View Post
    I don't think this is a regression. I've always had this problem on Ultra preset.
    https://bugs.freedesktop.org/show_bug.cgi?id=100069
    Yup. This bug has never been fixed. But since Michael is always testing with different settings, the problem didn't showed up.
    I have up the hope that one of the Radeonsi guysg fix the problem. Even though I think it's worth fixing the bug. If appears to be a general problem with the ego engine as Dirt3 via dxvk is also painfully slow at Max settings.

    Leave a comment:


  • Twysock
    replied
    Originally posted by creative View Post
    Am bewildered at how some of the GTX and RTX bench graphs are nearly neck and neck @1080p. For sure Vega 56 is a good competitor for the GTX 1070 which is my card but 56 has a notably higher power draw. I wonder if Vega will get a refresh with lower TDP.
    Per the rumor mill, it won't have one. Just Vega VII, and then Navi sometime in the second half. Where Navi will perform/price is the big question.

    Leave a comment:


  • haagch
    replied
    Originally posted by Michael View Post
    It's done when I switch to a non-GNOME desktop for testing since otherwise CSGO is still sadly stuck with GNOME thinking the application is unresponsive unless I click it right away, otherwise it would affect results.
    CSGO is unresponsive. When starting the game it goes unresponsive for at least 40 seconds. It also compiles about 3000 shaders in that time, but doesn't use a lot of CPU.
    It also is unresponsive when loading any map for at least 14 seconds without any high CPU or hard disk usage.
    Since recently csgo also randomly segfaults.

    The windows version of CSGO in wine does not have these issues. The game itself and maps load much faster and it doesn't crash. But on Vega with nine it causes random kernel bugs:
    Code:
     general protection fault: 0000 [#1] PREEMPT SMP NOPTI
     CPU: 9 PID: 18604 Comm: csgo.exe Not tainted 5.0.0-rc1-mainline #1
     Hardware name: System manufacturer System Product Name/PRIME B350-PLUS, BIOS 4023 08/20/2018
     RIP: 0010:__memcpy+0x12/0x20
     Code: ff 0f 31 48 c1 e2 20 48 09 c2 48 31 d3 e9 79 ff ff ff 90 90 90 90 90 90 0f 1f 44 00 00 48 89 f8 48 89 d1 48 c1 e9 03 83 e2 07 <f3> 48 a5 89 d1 f3 a4 c3 66 0f 1f 44 00 00 48 89 f8 48 89 d1 f3 a4
     RSP: 0018:ffffb76a60e17c70 EFLAGS: 00010246
     RAX: 9fcd16fedc2296ce RBX: 00000000d3e00000 RCX: 0000000000040000
     RDX: 0000000000000000 RSI: ffffa21b53e00000 RDI: 9fcd16fedc2296ce
     RBP: ffffa2227a6920b0 R08: ffffa21a80000000 R09: 0000000000000200
     R10: fffff74fd668cdc0 R11: ffffa21e36aa87a8 R12: 0000000000200000
     R13: 0000000000000000 R14: 0000000000000096 R15: ffffffffc081f7b8
     FS:  000000007ffd8000(0063) GS:ffffa2227ec40000(006b) knlGS:00000000f7ab1700
     CS:  0010 DS: 002b ES: 002b CR0: 0000000080050033
     CR2: 00000000abb86e00 CR3: 000000059634a000 CR4: 00000000003406e0
     Call Trace:
      dma_direct_unmap_page+0x7a/0x80
      ttm_unmap_and_unpopulate_pages+0xdb/0xf0 [ttm]
      ttm_tt_destroy.part.6+0x49/0x50 [ttm]
      ttm_bo_cleanup_memtype_use+0x2e/0x70 [ttm]
      ttm_bo_put+0x22a/0x280 [ttm]
      amdgpu_bo_unref+0x1a/0x30 [amdgpu]
      amdgpu_gem_object_free+0x33/0x50 [amdgpu]
      drm_gem_object_release_handle+0x59/0xc0 [drm]
      drm_gem_handle_delete+0x5e/0x90 [drm]
      ? drm_gem_handle_create+0x40/0x40 [drm]
      drm_ioctl_kernel+0xaf/0xf0 [drm]
      drm_ioctl+0x25f/0x3f0 [drm]
      ? drm_gem_handle_create+0x40/0x40 [drm]
      ? ktime_get+0x36/0xa0
      __ia32_compat_sys_ioctl+0x2f7/0xd10
      do_fast_syscall_32+0xa7/0x2a0
      entry_SYSCALL_compat_after_hwframe+0x45/0x4d
    With these issues and its numerous random stutters both native and with nine I can't imagine that anyone would play csgo competitively on Linux.

    We can only hope for an eventual Source 2 port that runs with Vulkan.

    Leave a comment:


  • creative
    replied
    Am bewildered at how some of the GTX and RTX bench graphs are nearly neck and neck @1080p. For sure Vega 56 is a good competitor for the GTX 1070 which is my card but 56 has a notably higher power draw. I wonder if Vega will get a refresh with lower TDP.
    Last edited by creative; 01-11-2019, 03:27 PM.

    Leave a comment:

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