Originally posted by Quackdoc
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VESA Launches Compliance Test Specification For AdaptiveSync, MediaSync Displays
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Originally posted by numacross View Post
That's why I recommend G-SYNC Compatible monitors, which NVIDIA tested and usually don't have those problems while still being "just FreeSync".
In all fairness, it might be a driver issue though, which I can't verify atm.
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Originally posted by ssokolow View Post
I'm guessing MediaSync is for when you're helping your grandparents pick a display, knowing that movie-watching is the only thing they really do outside Facebook or MS Office. No doubt, it'll be cheaper than AdaptiveSync.
with adaptivesync since the range is 60hz -> 144hz, it can be done perfectly by quadrupling frames the needed range being 96fps -> 120fps. and most media players should be able to implement this (IE. VLC, MPV etc.). but standard frame doubling won't do it, and as I said, I wouldn't trust vendors to do it properly anyways.
I'm hoping it will become the standard for TV's. one of the largest issues I've seen is VFR -> CFR. it's why a lot of videos have that choppy look to them. VRR helps immensely. I hope the standard of CFR everywhere dies (since VFR can accommodate CFR, but not vice versa)
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Originally posted by Quackdoc View PostLooking at the testing criteria, you should pretty much always prefer the "gaming one" over the media one. if the panels are otherwise equal
To me MediaSync + 4K monitors are sweet spots. Not sure why Ultrasharp doesn't have such things in its product line
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Originally posted by zxy_thf View PostThey're targeting different audiences. If you don't play hours of FPS games everyday the AdaptiveSync is mostly a waste of money.
To me MediaSync + 4K monitors are sweet spots. Not sure why Ultrasharp doesn't have such things in its product line
But even then I wouldn't say it's a waste of money, we are even seeing consumer smartphones with 90hz displays now, since 60fps just isn't that smooth. honestly even day to day use at a desktop 120hz is way better then 60hz, this is just anecdotal, and could possibly be placebo. but a higher FPS I find to lower eyestrain. and is overall more pleasant to use.
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After using 144hz screen on daily basis I can say that over 120hz screens should be a standard. It is very difficult to come back to 60hz as you can see mouse stuttering and it is very painful.
Regarding adaptive sync I think that it mostly benefits low end hardware so it would be best if laptop monitors had it as it eliminates tearing and lets you play many demanding games comfortably even in low spec computer.
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Originally posted by Quackdoc View Post
what I meant is that you get nearly all of the benefits in adaptivesync that you do in mediasync. so if you are looking at getting one or the other, as I said, if panels are otherwise equal, adaptivesync will be the way to go. you don't need to be conflicted with one or another. you won't lose out by getting an adaptivesync monitor over a mediasync one.
But even then I wouldn't say it's a waste of money, we are even seeing consumer smartphones with 90hz displays now, since 60fps just isn't that smooth. honestly even day to day use at a desktop 120hz is way better then 60hz, this is just anecdotal, and could possibly be placebo. but a higher FPS I find to lower eyestrain. and is overall more pleasant to use.So it is possible for a monitor to apply for both certifications. AdaptiveSync is not a strict superset of MediaSync.Test AdaptiveSync MediaSync Adaptive-Sync operation minimum
refresh rate range≤ 60 Hz ≤ 48 Hz If SuccessiveFrameDuration
IncreaseTolerance is present,
minimum duration for variable8.5 ms 1 ms If SuccessiveFrameDuration
DecreaseTolerance is present,
minimum duration for variable9.75 ms 1 ms
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Originally posted by billyswong View PostSo it is possible for a monitor to apply for both certifications. AdaptiveSync is not a strict superset of MediaSync.
the other two could make it worth while, but I doubt many will miss it all too much
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Originally posted by Quackdoc View Post
I don't see much benefit in it tbh the minumum refresh range is the important factor, but you can just use LFC to boost into range anyway.
the other two could make it worth while, but I doubt many will miss it all too much
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