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Years Late But Saitek R440 Force Racing Wheel Support Is On The Way For Linux
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Does F1 2017 (Feral's Vulkan port) and Eurotruck Simulator 2 work with it (Saitek R440 Force Wheel)?
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Originally posted by tildearrow View Post
Sorry? I thought evdev was the newer API? (I think it came after mouse/kbd/js)
Sorry for the confusion.
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Originally posted by timschumi View Post
It all depends on what APIs the games are using, and how exactly they are handling Force Feedback. For me, DirectInput works with FF, but only if you use the old event-based API (devices suffixed with "(event)"), since the dinput lib doesn't have it's FF API implemented yet when using the newer joystick API (devices suffixed with "(js)").
There can be game specific issues as well: GT Legends' FF works fine in all three: wine, wine-staging and Proton. Weirdly wenough, GP Legends doesn't seem to have working FF support, so it somehow must be handling FF devices differently, since both games use DirectInput. I don't know what API Project CARS uses, but it doesn't have working Force Feedback either.
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Since I can't figure out how to edit a post, I'll just write it out in a new one (sorry):
Contrary to what I said earlier, Force Feedback does _not_ work in Proton. I don't know if it's due to the fact that the Valve team added an SDL implementation of the DirectInput API (which does have higher precedence compared to the event or joystick APIs), or due to the fact that I submitted patches for wheel support in later Wine versions only.
I tested a bit with my custom Proton build, which is Wine 4.11 + steam compatibility (i.e. only the neccessary patches to get Steam support and bindings working). There, Force Feedback in GT Legends works as well. Project CARS does seem to do a little bit of Force Feedback, but only if in autocenter mode and the directions are reversed. While driving, it does not work. I could probably look later on how to share that build, if anyone is interested.
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Originally posted by xpander View PostThe problem is that afaik non of the FFB works with SteamPlay/Proton at least not with Dirt Rally 2.0 or Project CARS 2, while its working perfectly fine in wine-staging. Proton has some gamepad hacks that prevent FFB from working is my theory.
https://github.com/ValveSoftware/Proton/issues/2366
There can be game specific issues as well: GT Legends' FF works fine in all three: wine, wine-staging and Proton. Weirdly wenough, GP Legends doesn't seem to have working FF support, so it somehow must be handling FF devices differently, since both games use DirectInput. I don't know what API Project CARS uses, but it doesn't have working Force Feedback either.
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The problem is that afaik non of the FFB works with SteamPlay/Proton at least not with Dirt Rally 2.0 or Project CARS 2, while its working perfectly fine in wine-staging. Proton has some gamepad hacks that prevent FFB from working is my theory.
https://github.com/ValveSoftware/Proton/issues/2366
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Years Late But Saitek R440 Force Racing Wheel Support Is On The Way For Linux
Phoronix: Years Late But Saitek R440 Force Racing Wheel Support Is On The Way For Linux
If you happen to have a Saitek R440 Force Wheel or looking to purchase a cheap and used racing wheel for enjoying the various Linux racing game ports or even the number of games working under Steam Play like F1 2018 and DiRT Rally 2.0, Linux support is on the way...
http://www.phoronix.com/scan.php?pag...R400-Linux-WIPTags: None
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