Valve's Source SDK 2013 Supports Linux For Mods

Written by Michael Larabel in Valve on 26 June 2013 at 07:22 PM EDT. 16 Comments
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Since Valve's Linux gaming announcements last year, many game modders have been looking for Source SDK to be supported under Linux. Valve today released Source SDK 2013 and it now supports Linux as well as OS X.

Valve released the Source SDK 2013 a short time ago today and it supports Linux and OS X in addition to Windows. The Source Software Development Kit can be used for developing new game mods.

Another change with version 2013 is that the Source SDK is now hosted on GitHub. Valve has also altered its Source SDK source-code licensing so that game mod developers can more easily share their SDK modifications.

Furthermore, a small change worth pointing out is that the Oculus Rift VR solution is also supported by this SDK release.

More details on the Source SDK 2013 release can be found at SteamPowered.com.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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