Sauerbraten 2013 Released, Brings Many Features
It took a while to cook, but the major update to Sauerbraten (a.k.a. "Cube 2") has finally shipped.
The Sauerbraten 2013-01-04 "Collect Edition" update to the open-source first person shooter features many new maps, new game modes, improved art/sound assets, GLSL (the OpenGL Shading Language) as the default rendering path, new visual features, server improvements, a CubeScript compiler, and a variety of other improvements.
A more complete list of changes and other information can be found at Sauerbraten.org, for this first official game update in about two and a half years. Below is a video showing off the January 2013 update to Cube 2 Sauerbraten.
The Sauerbraten 2013-01-04 "Collect Edition" update to the open-source first person shooter features many new maps, new game modes, improved art/sound assets, GLSL (the OpenGL Shading Language) as the default rendering path, new visual features, server improvements, a CubeScript compiler, and a variety of other improvements.
A more complete list of changes and other information can be found at Sauerbraten.org, for this first official game update in about two and a half years. Below is a video showing off the January 2013 update to Cube 2 Sauerbraten.
3 Comments