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WINE News Archives

Wine 1.1.37 Released With MSI, MSXML Fixes

Just this morning we talked about a Direct3D 9.0c state tracker for the Gallium3D driver interface that could greatly benefit the Wine project. This afternoon we now have more Wine-related news, and it's actually a new development release. Wine 1.1.37 is this new release and it carries a variety of fixes, but nothing to do with this Direct3D state tracker. There is, however, a variety of Direct3D improvements to its own software layer, some of which impact the rudimentary Direct3D 10.0 support.
22 January 2010 - New Wine Release

Wine 1.1.36 Released With Better SM 4.0 Support

Version 1.1.36 of Wine has been released to provide in a released version all of the development work done to this major free software project over the past two weeks. Wine 1.1.36 does carry some interesting changes, including better Shader Model 4.0 support, completion of 16-bit separation, fixes for many memory leaks, improved debugging for MinGW, MSHTML fixes, and various other bug-fixes.
9 January 2010 - Shader Model 4.0 - 11 Comments

Wine 1.1.35 Offers Modest Improvements

Two weeks have passed since the release of Wine 1.1.34 that brought support for the digital rights management in the Left 4 Dead 2 game, MSHTML improvements, and other fixes, but now Wine 1.1.35 is out the door to replace that development release.
18 December 2009 - Holiday Release - 3 Comments

Wine 1.1.34 Brings Many More Fixes

It's Friday and it's time for a new bi-weekly development release of the Wine software. Wine 1.1.34 this time around brings a lot of changes, but a few that are noteworthy. This newest Wine release carries many fixes for crypto certificates support, MSHTML, support the Left 4 Dead 2 DRM, OLE marshalling, and ListView. That's it though for the official release highlights.
4 December 2009 - All Over The Place - 18 Comments

CrossOver Games 8.1 Released, Supports L4D2

CodeWeavers had released CrossOver Games 8.0 back in September, but now this morning they have put out CrossOver Games 8.1. The main addition in CrossOver Games 8.1 is support for Left 4 Dead 2, the much-anticipated Windows game created by Valve Corporation that was actually just released yesterday as the sequel to Left 4 Dead. Though if you are a faithful Phoronix reader you would have known since last month that this new CrossOver Games release was coming soon and with support for Left 4 Dead 2. Besides the support for Left 4 Dead 2, CrossOver Games 8.1 carries some directory permission fixes for running World of Warcraft with Ubuntu 9.10 and a number of fixes for running Guild Wars. However, that's it for the change-log.
18 November 2009 - Plus Few Other Fixes - 11 Comments

Wine 1.1.33 Gains More Direct3D 10 Functions

It was a year ago that Wine developers began working on Direct3D 10.0 support and then in March developers at CodeWeavers began working on the Direct3D 10 support too. Recent Wine releases in particular have brought better Direct3D 10.x coverage and this work has continued with the just-released Wine 1.1.33.
13 November 2009 - Plus More - 6 Comments

CrossOver To Receive Profiles Support, Left 4 Dead 2

The next version of the Wine-based CrossOver application has been codenamed "Snow Mallard" and the next release of CrossOver Games has been codenamed "Zombie Mallard", reports CodeWeavers' Jeremy White. This announcement was made in honor of the one year anniversary of giving away CrossOver for free for one day.
26 October 2009 - New Features - 1 Comment

Wine 1.1.32 Brings Multiple Improvements

Wine 1.1.32 is now out, but unlike Wine 1.1.30 and Wine 1.1.31 there are not any Direct3D 10 improvements specifically mentioned for this release. However, the highlights for Wine 1.1.32 include many crypto fixes (particularly targeted at the 64-bit architecture), improved DVD access on Mac OS X, several improvements to common controls, HTML support improvements, DIB optimizations, and various other bug-fixes.
23 October 2009 - New Wine Devel Release - 10 Comments

Wine 1.1.31 Continues With Direct3D 10 Work

Wine 1.1.30 was released two weeks ago with Direct3D 10 improvements, but Wine 1.1.31 is now out today and it too contains more Direct3D 10 work. Beyond enhancing the Direct3D 10.x support in Wine, which is critical for supporting some newer games, this release also carries improved monthcal control, performance improvements for DIB sections, several sound driver fixes, the start of ActiveX support in JScript, 16-bit dlls split off to separate modules, support for attachments in MAPI. Of course, there's also a number of bug-fixes in this new Wine release too.
9 October 2009 - And More - 7 Comments

Wine 1.1.30 Supports OpenAL, More Direct3D 10

The developers of Wine have come out today with their first development release in over three weeks. Wine 1.1.30 has arrived, and this release has brought a few great improvements. Finally with Wine 1.1.30 there is support for OpenAL, the open, cross-platform, multi-channel audio API. Besides the Open Audio Library support in Wine, the 1.1.30 release also brings more Direct3D 10 work, which has been an area Wine developers have been working on since last year but there's still a ways to go in implementing this support even as Microsoft is ready to bring Direct3D 11.0.
25 September 2009 - New Development Release - 7 Comments

CrossOver Games 8.0 Released

On the same day as the Wine 1.1.29 release and a month and a half since the release of CrossOver Office 8.0, the 8.0 release of CrossOver Games is now available to CodeWeaver customers. Among the games that are now supported under CrossOver Games 8.0 and later include Left4Dead, Perfect World, and Tales of Monkey Island. This release also carries regression fixes for Half-Life 2, Spore, Team Fortress 2, and various other games.
2 September 2009 - Play Windows Games On Linux - 4 Comments

Wine 1.1.29 Released With New Work

It's coming on a Wednesday compared to the usual Friday releases for the bi-weekly development snapshots, but Wine 1.1.29 has arrived. Wine 1.1.29 brings improved Gecko integration by using Wine's network layers, use of libmpg123 for MP3 decoding, support for JPEG and PNG formats in WindowsCodecs, and many regression test fixes for Win64 and Windows 7. Of course, there is also the usual variety of bug-fixes.
2 September 2009 - A Wednesday Release - 2 Comments

Wine 1.1.27 Released With New Support

Three weeks have passed since the release of Wine 1.1.26, but having an extra week has not led to any particularly great changes within the just-released 1.1.27 version. What has changed in Wine 1.1.27 is a new version of the Gecko web rendering engine, GSM 06.10 codec support, improved support for the disk volume APIs, and support for XShm pixmaps to improve the graphics performance. There is also the usual assortment of bug fixes.
7 August 2009 - But Not Many Are Great - 19 Comments

Wine 1.1.26 Delivers More Improvements

Wine 1.1.26 is now available as the latest bi-weekly development snapshot of this major free software project. Wine 1.1.26 isn't as exciting as some of the other recent releases that had brought improved memory management and initial Shader Model 4.0 support, for example, but it's special in its own right. Wine 1.1.26 delivers faster bitmap stretching using X Render, proxy support in WinHTTP, and many more JScript functions. Wine 1.1.26 also brings translation updates and bug fixes.
17 July 2009 - Usage of X Render, Etc - 4 Comments

Wine 1.1.25 Brings Improved Memory Management

In their bi-weekly tradition, the developers behind Wine have pushed out a new development release for this popular and important open-source project. Wine 1.1.25 is the newest development release and it has quite a few translation updates, support for various Unicode file encodings in Notepad, improved memory management, desktop menus are now cleared up automatically, the start of a windowscodecs DLL implementation, and of course various bug fixes. The improved memory management should help out OpenGL in particular, per the Wine 1.1.25 news announcement.
4 July 2009 - Plus Other Features - 6 Comments

Wine 1.1.24 Released With New Improvements

A new development release of Wine is now available with a few prominent additions. Wine 1.1.24 introduces support for FreeDesktop.org file associations, support for 64-bit exception handling, improved ARB shaders, fixes for the FBO mode, and many ListView improvements. Of course, there is also the usual variety of bug-fixes. The ARB shader improvements and fixes to the Frame Buffer Object mode are exciting, from the graphics perspective.
19 June 2009 - New Wine Development Release - 6 Comments

CodeWeavers Releases CrossOver 8.0

CodeWeavers has announced the release this morning of CrossOver 8.0. This software, which is based upon Wine and allows users to run their favorite Windows applications on Mac OS X or Linux, features several prominent improvements in this major update. CrossOver 8.0 has been in beta for a few months now and among the newly supported programs are Microsoft Internet Explorer 7.0 and Intuit's Quicken 2009. Adobe Photoshop CS2 is now also officially supported by CodeWeavers.
16 June 2009 - New CrossOver Release - 4 Comments

Wine 1.1.23 Released With Various Fixes

A new bi-weekly development update of Wine is now available. The release of Wine 1.1.23 is not as exciting as some of the other development updates recently that have brought cleaner Direct3D code, initial Shader Model 4.0 support, and other exciting enhancements, but there are a few changes the developers list as important for version 1.1.23.
5 June 2009 - New Release Of WINE - 34 Comments

WINE 1.1.22 Brings Few Graphics Improvements

The developers behind WINE are out with their bi-weekly development update to this popular open-source project. Added in this latest WINE 1.1.22 release are improvements to OLE copy/paste functionality, the start of x86_64 exception handling support, Direct3D locking fixes, ARB shaders improvements, and better OpenGL pixel format support. Like usual, there are also a variety of bug fixes contained in this latest release.
22 May 2009 - New WINE Development Release - 27 Comments

WINE 1.1.21 Starts On Shader Model 4 Support

The release two weeks ago of WINE 1.1.20 brought some cleaner Direct3D code, but there really was not much to get overly excited about. The release of WINE 1.1.21, however, is different. With the release today of WINE 1.1.21, work is now underway in supporting Shader Model 4.0 in this open-source project atop Linux and other operating systems. Shader Model 4.0 is the shader language that is used by version 10 of Direct3D.
8 May 2009 - Oooo New Graphics Fun - 44 Comments

273 WINE news articles published on Phoronix.
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