Last week we shared that Wine 1.2 was being prepared for release in June and as part of that the release candidates would start being pushed out next week. Well, it's now that time and the first release candidate of Wine 1.2 is now available.
Wine 1.0 was released in June of 2008 after this free software project had already been in development since 1993. Over the past two years since that release we have continued to receive bi-weekly development snapshots, but no major stable releases have yet arrived. Fortunately, it looks like that soon may change with the release of Wine 1.2 as soon as next month.
Two weeks ago Wine 1.1.43 was released and it brought many Direct3D fixes, among other improvements, but this Friday Wine 1.1.44 has superseded that release. Wine 1.1.44 does carry more Direct3D 9/10 work, but it also packs a fair amount of other changes.
Recent releases of Wine have tackled Direct3D improvements among other enhancements in this popular free software project and Wine 1.1.43 has been released this afternoon to offer up more Direct3D love.
If you are not touring Chernobyl this weekend but instead looking to test out some new software, version 1.1.42 of Wine has arrived just as expected. There's a few new features and other improvements to this free software project that allows you to run many Windows programs on non-Microsoft operating systems.
It's time for another bi-weekly development release of Wine and this time we have the v1.1.41 release, which brings some particularly interesting changes. Wine 1.1.41 offers up a "wide range" of Direct3D improvements, support for SHA-256/SHA-384/SHA-512 algorithms, more MSHTML fixes, support for MP3 decoding on Mac OS X, widl improvements, more typelib fixes, and OLE storage improvements. There's also the usual variety of bug-fixes.
Wine 1.1.40 is now available with a variety of improvements. The official highlights for this bi-weekly release of Wine include support for Wow64 registry redirection, increased coverage of MSI standard actions, various Wordpad improvements, many shell fixes for better IE support, improved support for typelibs, better OpenGL card detection, and the usual variety of bug-fixes. The better OpenGL card detection comes from now offering real GL vendor detection and adjusted quirk handling.
CrossOver Office 8.1 came last year, but today CodeWeavers has announced the release of CrossOver Office 9.0. The 9.0 release of this popular software based upon Wine that allows running Windows applications on Linux and Mac OS X, brings a new user-interface and the ability to utilize installation "recipes" when installing new applications from their remote database.
Two weeks have passed since the release of Wine 1.1.38 and so now the 1.1.39 release is available to provide more fixes and improvements. This bi-weekly development update delivers on support for registry symbolic links, many MSI fixes, build process improvements, MSXML clean-ups and fixes, many MSHTML improvements, and various bug-fixes.
It's time for another bi-weekly development update of Wine. This time around there is better support for memory allocations debugging, improved MIDI support, a wide range of Direct3D fixes, OLEDB fixes, improved debugger support on x86_64, many MSI fixes, and various bug-fixes.
Just this morning we talked about a Direct3D 9.0c state tracker for the Gallium3D driver interface that could greatly benefit the Wine project. This afternoon we now have more Wine-related news, and it's actually a new development release. Wine 1.1.37 is this new release and it carries a variety of fixes, but nothing to do with this Direct3D state tracker. There is, however, a variety of Direct3D improvements to its own software layer, some of which impact the rudimentary Direct3D 10.0 support.
Version 1.1.36 of Wine has been released to provide in a released version all of the development work done to this major free software project over the past two weeks. Wine 1.1.36 does carry some interesting changes, including better Shader Model 4.0 support, completion of 16-bit separation, fixes for many memory leaks, improved debugging for MinGW, MSHTML fixes, and various other bug-fixes.
Two weeks have passed since the release of Wine 1.1.34 that brought support for the digital rights management in the Left 4 Dead 2 game, MSHTML improvements, and other fixes, but now Wine 1.1.35 is out the door to replace that development release.
It's Friday and it's time for a new bi-weekly development release of the Wine software. Wine 1.1.34 this time around brings a lot of changes, but a few that are noteworthy. This newest Wine release carries many fixes for crypto certificates support, MSHTML, support the Left 4 Dead 2 DRM, OLE marshalling, and ListView. That's it though for the official release highlights.
CodeWeavers had released CrossOver Games 8.0 back in September, but now this morning they have put out CrossOver Games 8.1. The main addition in CrossOver Games 8.1 is support for Left 4 Dead 2, the much-anticipated Windows game created by Valve Corporation that was actually just released yesterday as the sequel to Left 4 Dead. Though if you are a faithful Phoronix reader you would have known since last month that this new CrossOver Games release was coming soon and with support for Left 4 Dead 2. Besides the support for Left 4 Dead 2, CrossOver Games 8.1 carries some directory permission fixes for running World of Warcraft with Ubuntu 9.10 and a number of fixes for running Guild Wars. However, that's it for the change-log.
It was a year ago that Wine developers began working on Direct3D 10.0 support and then in March developers at CodeWeavers began working on the Direct3D 10 support too. Recent Wine releases in particular have brought better Direct3D 10.x coverage and this work has continued with the just-released Wine 1.1.33.
The next version of the Wine-based CrossOver application has been codenamed "Snow Mallard" and the next release of CrossOver Games has been codenamed "Zombie Mallard", reports CodeWeavers' Jeremy White. This announcement was made in honor of the one year anniversary of giving away CrossOver for free for one day.
Wine 1.1.32 is now out, but unlike Wine 1.1.30 and Wine 1.1.31 there are not any Direct3D 10 improvements specifically mentioned for this release. However, the highlights for Wine 1.1.32 include many crypto fixes (particularly targeted at the 64-bit architecture), improved DVD access on Mac OS X, several improvements to common controls, HTML support improvements, DIB optimizations, and various other bug-fixes.
Wine 1.1.30 was released two weeks ago with Direct3D 10 improvements, but Wine 1.1.31 is now out today and it too contains more Direct3D 10 work. Beyond enhancing the Direct3D 10.x support in Wine, which is critical for supporting some newer games, this release also carries improved monthcal control, performance improvements for DIB sections, several sound driver fixes, the start of ActiveX support in JScript, 16-bit dlls split off to separate modules, support for attachments in MAPI. Of course, there's also a number of bug-fixes in this new Wine release too.
The developers of Wine have come out today with their first development release in over three weeks. Wine 1.1.30 has arrived, and this release has brought a few great improvements. Finally with Wine 1.1.30 there is support for OpenAL, the open, cross-platform, multi-channel audio API. Besides the Open Audio Library support in Wine, the 1.1.30 release also brings more Direct3D 10 work, which has been an area Wine developers have been working on since last year but there's still a ways to go in implementing this support even as Microsoft is ready to bring Direct3D 11.0.
On the same day as the Wine 1.1.29 release and a month and a half since the release of CrossOver Office 8.0, the 8.0 release of CrossOver Games is now available to CodeWeaver customers. Among the games that are now supported under CrossOver Games 8.0 and later include Left4Dead, Perfect World, and Tales of Monkey Island. This release also carries regression fixes for Half-Life 2, Spore, Team Fortress 2, and various other games.
It's coming on a Wednesday compared to the usual Friday releases for the bi-weekly development snapshots, but Wine 1.1.29 has arrived. Wine 1.1.29 brings improved Gecko integration by using Wine's network layers, use of libmpg123 for MP3 decoding, support for JPEG and PNG formats in WindowsCodecs, and many regression test fixes for Win64 and Windows 7. Of course, there is also the usual variety of bug-fixes.
Three weeks have passed since the release of Wine 1.1.26, but having an extra week has not led to any particularly great changes within the just-released 1.1.27 version. What has changed in Wine 1.1.27 is a new version of the Gecko web rendering engine, GSM 06.10 codec support, improved support for the disk volume APIs, and support for XShm pixmaps to improve the graphics performance. There is also the usual assortment of bug fixes.
Wine 1.1.26 is now available as the latest bi-weekly development snapshot of this major free software project. Wine 1.1.26 isn't as exciting as some of the other recent releases that had brought improved memory management and initial Shader Model 4.0 support, for example, but it's special in its own right. Wine 1.1.26 delivers faster bitmap stretching using X Render, proxy support in WinHTTP, and many more JScript functions. Wine 1.1.26 also brings translation updates and bug fixes.
In their bi-weekly tradition, the developers behind Wine have pushed out a new development release for this popular and important open-source project. Wine 1.1.25 is the newest development release and it has quite a few translation updates, support for various Unicode file encodings in Notepad, improved memory management, desktop menus are now cleared up automatically, the start of a windowscodecs DLL implementation, and of course various bug fixes. The improved memory management should help out OpenGL in particular, per the Wine 1.1.25 news announcement.
A new development release of Wine is now available with a few prominent additions. Wine 1.1.24 introduces support for FreeDesktop.org file associations, support for 64-bit exception handling, improved ARB shaders, fixes for the FBO mode, and many ListView improvements. Of course, there is also the usual variety of bug-fixes. The ARB shader improvements and fixes to the Frame Buffer Object mode are exciting, from the graphics perspective.
CodeWeavers has announced the release this morning of CrossOver 8.0. This software, which is based upon Wine and allows users to run their favorite Windows applications on Mac OS X or Linux, features several prominent improvements in this major update. CrossOver 8.0 has been in beta for a few months now and among the newly supported programs are Microsoft Internet Explorer 7.0 and Intuit's Quicken 2009. Adobe Photoshop CS2 is now also officially supported by CodeWeavers.
A new bi-weekly development update of Wine is now available. The release of Wine 1.1.23 is not as exciting as some of the other development updates recently that have brought cleaner Direct3D code, initial Shader Model 4.0 support, and other exciting enhancements, but there are a few changes the developers list as important for version 1.1.23.
The developers behind WINE are out with their bi-weekly development update to this popular open-source project. Added in this latest WINE 1.1.22 release are improvements to OLE copy/paste functionality, the start of x86_64 exception handling support, Direct3D locking fixes, ARB shaders improvements, and better OpenGL pixel format support. Like usual, there are also a variety of bug fixes contained in this latest release.
The release two weeks ago of WINE 1.1.20 brought some cleaner Direct3D code, but there really was not much to get overly excited about. The release of WINE 1.1.21, however, is different. With the release today of WINE 1.1.21, work is now underway in supporting Shader Model 4.0 in this open-source project atop Linux and other operating systems. Shader Model 4.0 is the shader language that is used by version 10 of Direct3D.
333 WINE news articles published on Phoronix.