Phoronix has been reporting for a while a now that it looks like Wine 1.4 would be released by April of 2012. This looks like it will all pan out with Wine 1.4 now entering a code freeze and 1.4-rc1 was released this Friday rather than a Wine 1.3 development point release.
As Wine 1.4 approaches, Wine 1.3.37 was released today with several prominent changes.
CodeWeavers is now working towards CrossOver 11.0 as the next major version of their Office and Gaming products that allow popular Windows software to run unmodified under Linux and Mac OS X platforms. CrossOver 11 will be based upon the Wine 1.4 release and is expected for release in just a few months.
Wine 1.3.36 was released before bringing in the new year.
There's a new version of Wine available for testing this weekend.
There's a new release of Wine with some interesting changes.
Wine 1.3.33 was released today with a few noteworthy changes.
It's time for another bi-weekly development snapshot of Wine.
Last week Wine 1.3.31 was released. If you have been wondering when the next stable release, Wine 1.4, will arrive now that many development releases have occurred in the 1.3 series and it's been more than a year since the last major release (Wine 1.2), here's some information.
Wine 1.3.31 was released today.
Here's a glance at how the Direct3D/OpenGL performance in Wine has evolved over the past several months, from Wine 1.3.21 to Wine 1.3.30.
Jeremy White of CodeWeavers has announced that the WineHQ database system, used by Wine for its BugZilla and for its application rating system, was compromised by hacker(s).
New Wine development releases normally come every other Friday, but last week there wasn't any Wine 1.3.30 release. Fear not, however, as the Wine developers have went forward with the Wine 1.3.30 release this Monday. Wine 1.3.30 does offer up a few interesting features.
It's time for another bi-weekly development release of Wine... This new release, Wine 1.3.29, has noteworthy changes when it comes to Visual Basic Script (VBScript) and X Render support.
Wine 1.3.27 brought Direct3D multi-sampling support and other features just two weeks ago, but it's been replaced today by Wine 1.3.28. There's some exciting changes in this release too with DirectDraw now defaulting to the OpenGL renderer, an initial version of the VBScript parser, and other changes.
It's been three weeks since the last Wine development release (Wine 1.3.26), compared to the usual two weeks between issuing new snapshots, but Wine 1.3.27 has arrived this Friday afternoon.
There's a new Wine development release available this weekend for those not partaking in the Berlin Desktop Summit. The new Wine release is version 1.3.26 and it delivers on several core improvements.
While released on an unfortunate day, Wine 1.3.25 has made it out into the world per the usual bi-weekly development cycle. Prominently featured in Wine 1.3.25 is rewritten audio support based upon the Windows 7 architecture.
Two weeks ago marked the release of Wine 1.3.23, which implemented more Direct3D 9.0 functionality, but for many users -- as pointed out in the forums -- it regressed a great deal. A lot of Windows games were now crashing and other Direct3D-related issues emerged with the newly-implemented functions. Wine 1.3.24 has now been released and it continues work on the Direct3D 9.0 support.
Wine 1.3.23 has been released this afternoon with more Direct3D/DirectX 9.0 functions being implemented by this popular free software project.
A new development release of Wine is available this weekend for those wishing to take their eyes off the Dirndl project that looks like it may be delayed until next week Monday or Tuesday (but there's a special article planned for Saturday).
If you are part of the large US population that has an extended weekend due to Memorial Day, perhaps you may want to give the latest release of Wine a whirl this weekend while enjoying some wine (or beer). The new Wine 1.3.21 release isn't the most exciting development build, but there are some new items worth pointing out.
Wine 1.3.20 has been released as the latest bi-weekly Wine development snapshot.
It's time for another bi-weekly Wine development snapshot. This release though is somewhat more interesting than some of the other mundane snapshots in the past in that it improves the D3DX9 support, has a new sound driver architecture, etc.
Following last week's release of the stable Wine 1.2.3, it's now time for a new development snapshot of Wine 1.3. The Wine 1.3.18 is a particularly interesting release since it finally takes advantage of raw mouse events with X Input 2.
While exciting work continues going into the Wine 1.3 development branch, for those reliant upon running their Windows programs under Linux in a more well-tested configuration, a new Wine 1.2 stable point release has arrived. Wine 1.2.3 is this new version.
Here's a few benchmarks that didn't make the front-page of Phoronix this week but are worthy of some attention. These tests were done by the OpenBenchmarking.org community.
Two weeks have passed since the Wine 1.3.16 development release that integrated the Firefox 4.0 engine so now it's time for another development snapshot. This new update, Wine 1.3.17, isn't particularly exciting but there are a few items to note.
As some may have heard, via Twitter or in other communications, with Phoronix Test Suite 3.2-Grimstad we'll be ramping up several key areas of our open-source benchmarking software and with our collaborative testing platform, OpenBenchmarking.org, and our continuous integration system, Phoromatic. From this already, Half-Life 2 and 3DMark are running by the Phoronix Test Suite.
The Wine development community has announced their latest bi-weekly snapshot in the 1.3 unstable series.
334 WINE news articles published on Phoronix.