WINE News Archives
Wine 1.7.1 has been released as the second Wine 1.8 development milestone following the Wine 1.6 release from mid-July. The release isn't terribly exciting, but there's still some good stuff for those still dependent upon Windows application/game support.
30 August 2013 - Wine 1.7.1 - 25 Comments
With Wine 1.6 having been released two weeks ago with 10,000+ changes, we're now out of the code freeze and Wine 1.8 development has begun. Wine 1.7.0 was released today as the first version in this new development series.
2 August 2013 - Wine 1.8 Development Release - 32 Comments
After a slew of release candidates, Wine 1.6 was officially released today. The Wine 1.6 release comes just one year after the Wine 1.4 stable release but it packs in about 10,000 individual changes.
18 July 2013 - Wine 1.6.0 - 10 Comments
The fifth release candidate of the feature-rich Wine 1.6 for running Windows applications on Linux and other operating systems is now available.
12 July 2013 - Wine 1.6-rc5
A patch that was committed for the Linux 3.11 kernel will allow more Microsoft Windows RT / ARM applications to now run with Wine.
4 July 2013 - Windows RT Apps - 4 Comments
Another Friday, another Wine 1.6 release candidate.
28 June 2013 - Wine 1.6-rc4 - 6 Comments
Continuing in the weekly drops until Wine 1.6 is officially baked, Wine 1.6-rc3 was released this afternoon and has more bug-fixes.
21 June 2013 - Wine 1.6-rc3
The second release candidate of Wine 1.6 is now available.
14 June 2013 - Wine 1.6 - 3 Comments
Tagged on Friday was the first Wine 1.6 release candidate. For those curious about what will be found in this major release of Wine, in this article is a feature overview of Wine 1.6.
8 June 2013 - Wine 1.6 - 1 Comment
The first release candidate for Wine 1.6 was announced today, which marks the beginning of the code freeze for the next release. Squeezing in before the code freeze is GLSL support for fixed-function vertex shaders and other changes.
7 June 2013 - Start Of Code Freeze
Wine 1.5.31 has been released as the latest bi-weekly development milestone.
24 May 2013 - From Firefox 21 - 1 Comment
CodeWeavers has announced the release of CrossOver 12.2.0 as their commercially-supported Wine-based product for running Microsoft Windows applications on OS X and Linux.
1 May 2013 - CrossOver 12.2 - 5 Comments
A new bi-weekly Wine development release is now available.
26 April 2013 - Wine 1.5.29 - 2 Comments
It's time for another bi-weekly development release of Wine.
12 April 2013 - Wine 1.5.28 - 7 Comments
The latest bi-weekly Wine development release offers up a few user-facing changes.
29 March 2013 - Wine 1.5.27
It's time for another bi-weekly development release of Wine. The Wine 1.5.26 release has a few interesting changes to it from dropping SPARC support to adding OpenGL support to Wine's Mac driver.
15 March 2013 - Wine 1.5.26 - 2 Comments
The changes for Wine 1.5.25 aren't too interesting overall, but this bi-weekly Wine development release does bring an initial version of the Wingdings font.
1 March 2013 - Wine 1.5.25 - 8 Comments
The latest bi-weekly release of Wine is now available.
15 February 2013 - Wine 1.5.24 - 1 Comment
The Phoronix coverage so far from the Wine development track at FOSDEM 2013 includes Gaming On Wine: The Good and Bad Graphics Drivers, Support For Running Windows Apps On ARM With Wine, Wine-Mono Isn't Too Fit For .NET, and Wine On Android Is Coming For Running Windows Apps. Another worthwhile Wine session was Alexandre Julliard's keynote.
10 February 2013 - Wine 1.6 - 11 Comments
If you're wondering what graphics hardware / driver is best if you intend to do much gaming within Wine or CrossOver on Linux, a CodeWeavers' developer responsible for much of the Direct3D layer spoke about his experiences with gaming on Wine for the best results.
8 February 2013 - Wine Gaming - 52 Comments
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