It's time for another bi-weekly Wine development release.
While more and more first-rate games come to Linux, if you still need Wine for running some older Windows titles, the latest bi-weekly development release is now available.
A new bi-weekly Wine development release is available today that has several bug fixes affecting a handful of different Windows gamers, for anyone still dependent upon Wine for Linux gaming this weekend.
The PlayOnLinux open-source project that's a graphical front-end to Wine to ease the installation of Windows games on Linux and other applications, is continuing to push ahead as it gains more features against CodeWeavers' CrossOver software.
The latest Wine bi-weekly development release features an implementation of a packet capture library.
Wine 1.7.24 was released today as the latest bi-weekly Wine development release and with this new version comes the start of some new functionality for running your favorite/necessary Windows programs under Linux.
The latest bi-weekly development release of Wine has some semi-interesting features in store for those habitually updating their Wine installs for running Windows programs on Linux.
A new Wine 1.7 development series bi-weekly point release is now available.
The latest stable release of CodeWeavers' CrossOver software is now available and it's now more liberal about package installation.
The latest Wine bi-weekly development release is now available.
Wine 1.7.20 was delayed an extra two weeks due to outside scheduling conflicts, but that new release is now available. While the release schedule was twice as long, the release isn't too particularly exciting.
Pipelight is the interesting open-source project to support Windows browser plug-ins within native Linux browsers. Pipelight serves as a wrapper for Windows plug-ins in Linux browsers using Wine and for browsers supporting NPAPI plug-ins. This software, which allows Silverlight and Netflix to work on Linux, is out with a big update.
While we're looking forward to upcoming Wine 1.7 releases for Direct3D command stream work (performance improvements), more Direct2D work, and other improvements, the next Wine (v1.7.20) release has been delayed.
The latest bi-weekly Wine 1.7 release is now available that will ultimately lead up to the Wine 1.8 stable release.
The latest bi-weekly Wine release in the 1.7 series leading up to the Wine 1.8 stable release is now available.
The latest bi-weekly Wine development release just happened.
With the Wine 1.7.16 release that happened two weeks ago there was stub functions for Microsoft DxVA video acceleration. The support wasn't actually implemented, but we now have more of an idea for the Wine plans in handling DirectX Video Acceleration.
Wine 1.7.16 was released this afternoon as the latest Wine development release.
The latest illustration of software patents being bad and of pure silliness is a group of Chinese people trying to obtain a patent covering Wine on ARM for having the open-source program running Windows programs on the CPU architecture popular to smart-phones.
While there's been Direct3D performance improvements pending going back several months as the "D3D command stream patches" with today's release of Wine 1.7.15 the work still hasn't been mainlined.
The latest bi-weekly development release of Wine is now available, but sadly it doesn't yet mainline the major Direct3D command stream work for improved performance nor has it moved much along with its Direct3D 10/11 work.
If you were hoping to eventually be able to run Windows applications within Google's Chrome OS environment via Wine, the possibilities of that working out well are very slim.
The latest Wine development release is now available for offering the best support for running your Windows games and other applications on Linux.
The open-source Pipelight project that seeks to support Microsoft's Silverlight on Linux through the use of Wine, continues making progress and is under active development. Pipelight remains a way to make it possible to play Netflix movies on Linux.
Here's a look at Wine's performance over time with various Linux graphics drivers along with a look at the current performance impact of the Direct3D command submission work.
Last year was the last time we had a chance to talk about Wine on Android for running Windows programs on Google's mobile operating system. While it's not quite mainline yet, Wine on Android has been making much progress and can now run Windows' Solitaire game on your Android device.
The latest bi-weekly Wine development release is now available and it brings with it some noteworthy changes.
CrossOver 13.1 is now available as the latest software release out of the Wine-sponsoring CodeWeavers. This latest update though isn't too exciting.
For those that haven't dabbled with upstream Wine lately and aren't sure of what's realistic performance expectations for Wine when dealing with its Direct3D layer for Linux OpenGL graphics drivers, here's some fresh comments from a CodeWeavers employee who deals with Wine's graphics stack.
For those not avid followers of OpenBenchmarking.org, in recent days there have been a slew of new and updated Wine benchmarks particularly focused upon graphics performance.
407 WINE news articles published on Phoronix.