WINE News Archives
Direct3D Performance Improvements Coming To Wine

Stefan Dösinger of CodeWeavers has been working on some Direct3D performance improvements for Wine by creating a separate command stream / worker thread for WineD3D. This work moves OpenGL calls into a seperate thread in order to improve performance while also fixing some outstanding bugs. This work can yield 50~100% performance improvements and in some cases making the games under Wine faster than on Windows.

4 September 2013 - Direct3D - 63 Comments
Wine 1.7.1 Arrives With Some Minor Improvements

Wine 1.7.1 has been released as the second Wine 1.8 development milestone following the Wine 1.6 release from mid-July. The release isn't terribly exciting, but there's still some good stuff for those still dependent upon Windows application/game support.

30 August 2013 - Wine 1.7.1 - 25 Comments
Wine 1.7.0 Released, Starts Again With The Changes

With Wine 1.6 having been released two weeks ago with 10,000+ changes, we're now out of the code freeze and Wine 1.8 development has begun. Wine 1.7.0 was released today as the first version in this new development series.

2 August 2013 - Wine 1.8 Development Release - 32 Comments
Wine 1.6 Released With 10,000+ Changes

After a slew of release candidates, Wine 1.6 was officially released today. The Wine 1.6 release comes just one year after the Wine 1.4 stable release but it packs in about 10,000 individual changes.

18 July 2013 - Wine 1.6.0 - 10 Comments
Features For The Upcoming Wine 1.6 Release

Tagged on Friday was the first Wine 1.6 release candidate. For those curious about what will be found in this major release of Wine, in this article is a feature overview of Wine 1.6.

8 June 2013 - Wine 1.6 - 1 Comment
Wine 1.6-rc1 Release Marks The Code Freeze

The first release candidate for Wine 1.6 was announced today, which marks the beginning of the code freeze for the next release. Squeezing in before the code freeze is GLSL support for fixed-function vertex shaders and other changes.

7 June 2013 - Start Of Code Freeze - Add A Comment
CrossOver 12.2 Released By CodeWeavers

CodeWeavers has announced the release of CrossOver 12.2.0 as their commercially-supported Wine-based product for running Microsoft Windows applications on OS X and Linux.

1 May 2013 - CrossOver 12.2 - 5 Comments
Wine 1.5.26 Improves ARM, OpenGL On Mac

It's time for another bi-weekly development release of Wine. The Wine 1.5.26 release has a few interesting changes to it from dropping SPARC support to adding OpenGL support to Wine's Mac driver.

15 March 2013 - Wine 1.5.26 - 2 Comments
Wine 1.6: This Year With These Interesting Features

The Phoronix coverage so far from the Wine development track at FOSDEM 2013 includes Gaming On Wine: The Good and Bad Graphics Drivers, Support For Running Windows Apps On ARM With Wine, Wine-Mono Isn't Too Fit For .NET, and Wine On Android Is Coming For Running Windows Apps. Another worthwhile Wine session was Alexandre Julliard's keynote.

10 February 2013 - Wine 1.6 - 11 Comments
Gaming On Wine: The Good & Bad Graphics Drivers

If you're wondering what graphics hardware / driver is best if you intend to do much gaming within Wine or CrossOver on Linux, a CodeWeavers' developer responsible for much of the Direct3D layer spoke about his experiences with gaming on Wine for the best results.

8 February 2013 - Wine Gaming - Add A Comment
Support For Running Windows Apps On ARM With Wine

Right before Wine on Android was shown for running Windows applications on Google's Android operating system, the state of Wine for the ARM architecture was talked about. There's a few different Wine ARM scenarios possible, including the ability to run Win32 binaries on a Linux-based ARM system.

5 February 2013 - Windows ARM - 3 Comments
Wine-Mono Isn't Too Fit For .NET

Over the past few months there's been several Phoronix articles about Wine-Mono, a fork of Mono and a Win32 build of this open-source Microsoft .NET implementation for Wine. Wine-Mono can be used in place of Microsoft's official .NET framework when it's needed as a dependency for Windows programs running within Wine. Unfortunately, Wine-Mono doesn't always work out well.

4 February 2013 - Wine .NET - 8 Comments
Wine Benchmarks Get Updated Too

On Wednesday I wrote about the improvements in Phoronix Test Suite 4.4-Forsand and yesterday I noted many more new and updated benchmarks. Today there's news to pass along in the Linux benchmarking world of updated WINE benchmarks courtesy of CodeWeavers.

25 January 2013 - Wine Benchmarking - 1 Comment
CrossOver 12.1 Ditches Wine-Mono

CodeWeavers announced the release of CrossOver 12.1 on Wednesday. This latest release of the popular Wine-based software gets rid of shipping Wine-Mono by default.

23 January 2013 - CrossOver 12.1 - 16 Comments
Interesting Insights Into Wine's Development

Wine, the widely-known open-source software for running Microsoft Windows programs on Linux and other Unix-like operating systems, now weighs in at more than three million lines of code. In this article is some insight into its pace of development, how the CodeWeavers company dominates Wine's development, and other intriguing statistics about this project that's been around for two decades.

21 January 2013 - Wine Software - 16 Comments

336 WINE news articles published on Phoronix.