It's time for another bi-weekly development release of Wine, but if you're looking forward to the Direct3D Command Stream work, better D3D10/D3D11 support, or any integration of Gallium3D Nine support, you'll be sadly disappointed.
While Direct3D 9 support in Gallium3D is moving along and will quite likely be merged to mainline Mesa, the Wine developers aren't yet interested in accepting patches to allow this Gallium3D state tracker to be used for increasing the performance of D3D9-using Windows applications.
The latest bi-weekly Wine development release is now out there and it features quite a lot of changes, although some of the big ticket items like Direct3D 10/11 and D3D command stream remain out of sight.
ReactOS, the open-source OS aiming for binary compatibility with Windows 2000, finally supports reading NTFS volumes.
The latest bi-weekly Wine development release is making a Halloween debut.
A day after the debut of CodeWeavers CrossOver 14.0, Wine 1.7.29 is now available.
CodeWeavers has put out a major new release of their Wine-based CrossOver software.
As a continuation of the article earlier about a kernel-like staging tree for Wine, there's one mailing list post in particular that deserves its own post... It appears for at least the time being that the Direct3D command stream patches have been stalled from being mainlined.
Wine developers are contemplating a staging-like tree where new changes could be introduced faster before being mainlined inside Wine, but this idea doesn't catch the fancy of all Wine developers.
It's time for another bi-weekly Wine development release.
While more and more first-rate games come to Linux, if you still need Wine for running some older Windows titles, the latest bi-weekly development release is now available.
A new bi-weekly Wine development release is available today that has several bug fixes affecting a handful of different Windows gamers, for anyone still dependent upon Wine for Linux gaming this weekend.
The PlayOnLinux open-source project that's a graphical front-end to Wine to ease the installation of Windows games on Linux and other applications, is continuing to push ahead as it gains more features against CodeWeavers' CrossOver software.
The latest Wine bi-weekly development release features an implementation of a packet capture library.
Wine 1.7.24 was released today as the latest bi-weekly Wine development release and with this new version comes the start of some new functionality for running your favorite/necessary Windows programs under Linux.
The latest bi-weekly development release of Wine has some semi-interesting features in store for those habitually updating their Wine installs for running Windows programs on Linux.
A new Wine 1.7 development series bi-weekly point release is now available.
The latest stable release of CodeWeavers' CrossOver software is now available and it's now more liberal about package installation.
The latest Wine bi-weekly development release is now available.
Wine 1.7.20 was delayed an extra two weeks due to outside scheduling conflicts, but that new release is now available. While the release schedule was twice as long, the release isn't too particularly exciting.
Pipelight is the interesting open-source project to support Windows browser plug-ins within native Linux browsers. Pipelight serves as a wrapper for Windows plug-ins in Linux browsers using Wine and for browsers supporting NPAPI plug-ins. This software, which allows Silverlight and Netflix to work on Linux, is out with a big update.
While we're looking forward to upcoming Wine 1.7 releases for Direct3D command stream work (performance improvements), more Direct2D work, and other improvements, the next Wine (v1.7.20) release has been delayed.
The latest bi-weekly Wine 1.7 release is now available that will ultimately lead up to the Wine 1.8 stable release.
The latest bi-weekly Wine release in the 1.7 series leading up to the Wine 1.8 stable release is now available.
The latest bi-weekly Wine development release just happened.
With the Wine 1.7.16 release that happened two weeks ago there was stub functions for Microsoft DxVA video acceleration. The support wasn't actually implemented, but we now have more of an idea for the Wine plans in handling DirectX Video Acceleration.
Wine 1.7.16 was released this afternoon as the latest Wine development release.
The latest illustration of software patents being bad and of pure silliness is a group of Chinese people trying to obtain a patent covering Wine on ARM for having the open-source program running Windows programs on the CPU architecture popular to smart-phones.
While there's been Direct3D performance improvements pending going back several months as the "D3D command stream patches" with today's release of Wine 1.7.15 the work still hasn't been mainlined.
The latest bi-weekly development release of Wine is now available, but sadly it doesn't yet mainline the major Direct3D command stream work for improved performance nor has it moved much along with its Direct3D 10/11 work.
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