WINE News Archives
Wine 1.7.32 Updates Its Mono Engine

It's time for another bi-weekly development release of Wine, but if you're looking forward to the Direct3D Command Stream work, better D3D10/D3D11 support, or any integration of Gallium3D Nine support, you'll be sadly disappointed.

28 November 2014 - 1.7.32 - 10 Comments
Wine Developers Not Yet Convinced By Direct3D 9 In Mesa's Gallium

While Direct3D 9 support in Gallium3D is moving along and will quite likely be merged to mainline Mesa, the Wine developers aren't yet interested in accepting patches to allow this Gallium3D state tracker to be used for increasing the performance of D3D9-using Windows applications.

14 November 2014 - Gallium3D D3D9 - 46 Comments
Wine Direct3D Command Stream Not Landing Anytime Soon

As a continuation of the article earlier about a kernel-like staging tree for Wine, there's one mailing list post in particular that deserves its own post... It appears for at least the time being that the Direct3D command stream patches have been stalled from being mainlined.

10 October 2014 - D3D Command Stream - 23 Comments
PlayOnLinux Has Experimental BSD Support

The PlayOnLinux open-source project that's a graphical front-end to Wine to ease the installation of Windows games on Linux and other applications, is continuing to push ahead as it gains more features against CodeWeavers' CrossOver software.

4 September 2014 - PlayOnLinux - 19 Comments
Pipelight Now Supports AMD GPU Acceleration By Default

Pipelight is the interesting open-source project to support Windows browser plug-ins within native Linux browsers. Pipelight serves as a wrapper for Windows plug-ins in Linux browsers using Wine and for browsers supporting NPAPI plug-ins. This software, which allows Silverlight and Netflix to work on Linux, is out with a big update.

4 June 2014 - Pipelight - 4 Comments
The Next Wine Release Is Delayed To Friday The 13th

While we're looking forward to upcoming Wine 1.7 releases for Direct3D command stream work (performance improvements), more Direct2D work, and other improvements, the next Wine (v1.7.20) release has been delayed.

24 May 2014 - Wine 1.7.20 - 1 Comment
More Details On Wine's GPU Video Decode Plans

With the Wine 1.7.16 release that happened two weeks ago there was stub functions for Microsoft DxVA video acceleration. The support wasn't actually implemented, but we now have more of an idea for the Wine plans in handling DirectX Video Acceleration.

11 April 2014 - GPU Video Decoding - 3 Comments
Chinese People Try To Patent Wine On ARM

The latest illustration of software patents being bad and of pure silliness is a group of Chinese people trying to obtain a patent covering Wine on ARM for having the open-source program running Windows programs on the CPU architecture popular to smart-phones.

30 March 2014 - Wine ARM - 64 Comments
Wine 1.7.14 Arrives With More Task Scheduler Support

The latest bi-weekly development release of Wine is now available, but sadly it doesn't yet mainline the major Direct3D command stream work for improved performance nor has it moved much along with its Direct3D 10/11 work.

7 March 2014 - Direct3D - 18 Comments

357 WINE news articles published on Phoronix.