WINE News Archives
Why Wine Developers Don't See Gallium3D D3D9 As An Option

While many Linux gamers are excited about the Gallium3D Direct3D 9 state tracker for offering better Windows gaming performance on Linux with the open-source drivers, the patches on the Wine side haven't been accepted upstream. Here's some clarification from one of the leading Wine developers on the graphics front to explain the opposition to the work.

4 February 2015 - Gallium Nine - 73 Comments
Wine 1.7.32 Updates Its Mono Engine

It's time for another bi-weekly development release of Wine, but if you're looking forward to the Direct3D Command Stream work, better D3D10/D3D11 support, or any integration of Gallium3D Nine support, you'll be sadly disappointed.

28 November 2014 - 1.7.32 - 10 Comments
Wine Developers Not Yet Convinced By Direct3D 9 In Mesa's Gallium

While Direct3D 9 support in Gallium3D is moving along and will quite likely be merged to mainline Mesa, the Wine developers aren't yet interested in accepting patches to allow this Gallium3D state tracker to be used for increasing the performance of D3D9-using Windows applications.

14 November 2014 - Gallium3D D3D9 - 46 Comments
Wine Direct3D Command Stream Not Landing Anytime Soon

As a continuation of the article earlier about a kernel-like staging tree for Wine, there's one mailing list post in particular that deserves its own post... It appears for at least the time being that the Direct3D command stream patches have been stalled from being mainlined.

10 October 2014 - D3D Command Stream - 23 Comments
PlayOnLinux Has Experimental BSD Support

The PlayOnLinux open-source project that's a graphical front-end to Wine to ease the installation of Windows games on Linux and other applications, is continuing to push ahead as it gains more features against CodeWeavers' CrossOver software.

4 September 2014 - PlayOnLinux - 19 Comments

340 WINE news articles published on Phoronix.