The WINE project will turn 15 years old this June, and to celebrate there will be the version 1.0 release of WINE (WINE Is Not an Emulator). The 1.0 release plan puts two release candidates in May and then the final release on June 6, 2008. If it's not ready by June 6, the 1.0 release will be pushed back to June 20 or July 4. The WINE 1.1.0 release would then come two weeks after the v1.0.0 availability. WINE 1.1.0 will be the new development branch while the stable 1.0 series will continue with new minor releases.
Two weeks ago with WINE 0.9.56 we were greeted with proper handling of OpenGL/Direct3D windows with menu bars, stubs for all the d3dx9_xx DLLs, several graphics optimizations, and many installer fixes, for those that use WINE to run Windows programs on Linux. While the change-log this time around isn't as interesting, WINE 0.9.57 is now out with a couple of improvements. WINE now has support for multiple OpenGL pixel formats, improved support for color profiles, a number of window management fixes, and better full-screen support. As always, there are also a number of bug-fixes to be found in each WINE update. Head on over to WINE HQ for the announcement.
The developers behind WINE are out with another two-week software update for this popular open-source program. WINE 0.9.56 introduces proper handling of OpenGL/Direct3D windows with menu bars, stubs for all the d3dx9_xx DLLs, several graphics optimizations, many installer fixes, improve MIME message support, and the usual assortment of bug-fixes. More information is available from WINE HQ.
In April of last year we had provided the first preview of Cedega 6.0 as well as a performance look at this software that's based upon WINE and is designed to allow you to get your gaming fix from Windows games on Linux. Cedega 6.0 had introduced support for such games as Battlefield 2142 and Need For Speed: Carbon. Under the hood Cedega 6.0 had a few highlights when it came to a new memory allocator, ATI fglrx improvements, support for new FBO extensions, dynamic CPU speed support, and much more. However, now it looks like that as we approach the one year anniversary of Cedega 6.0, that Cedega 6.1 isn't too far out on the horizon.
In time for the weekend, WINE 0.9.55 has been released. WINE, which allows you to run unmodified Windows executables on Linux, with this new release has several Direct3D improvements including the ability to emulate the driver version. In addition, support for OLE objects in Richedit has started as well as several fixes to the animation control, fixes for regression test failures, and a lot of bug fixes. The announcement and downloads are available from WINE HQ.
In the traditional two-week release cycle for WINE, the 0.9.54 release is now available. WINE 0.9.54 adds support so that now Adobe's Photoshop CS and Photoshop CS2 applications should now properly run. In addition, WINE 0.9.54 has RPC fixes, improvements to the debugger support, and the usual assortment of bug-fixes. The change-log is available from Wine HQ.
In the usual two-week refresh for WINE, version 0.9.53 is now available. WINE 0.9.53 now executes RunOnce and Run entries at start-up, the start of support for emulated disk devices, RichEdit improvements, new color dialog, and lots of bug fixes (as always). The complete change-log is available from WINE HQ.
Just in time for the near year, the WINE project is out with a new bi-weekly release. WINE 0.9.52 has improved graphics tablet support, support for RPC context handles, fixes for screen depth issues, and the implementation of a "My Network Places" shell folder. As always, this release does contain a number of other bug fixes. The complete details and download links for WINE 0.9.52 are available from WINE HQ.
After the release of WINE 0.9.50, which had marked I/O completion for this open-source project to run Windows programs on Linux, WINE 0.9.51 is now available two weeks later. WINE 0.9.51 includes a bunch of WinHelp improvements, better Japanese font support, a "ton" of rpcrt4 fixes, ALSA capture fixes, and improved support for screen resolution changes. As always, there are also a number of bug fixes in this latest wine release. Check out WINE HQ for the complete release notes and download links of WINE 0.9.51.
The WINE project has been pushing out a new release every two weeks, but because of Thanksgiving there has been three weeks since WINE 0.9.49. Landing today, however, is WINE 0.9.50. WINE 0.9.50 has completed I/O completion, improved user credentials management with Mac Keychain support, additional Valgrinding, and the usual assortment of bug-fixes. The release notes are available from WINE HQ.
With it being two weeks since the release of WINE 0.9.48, a new release of WINE is now out. WINE 0.9.49 introduces many copy protection fixes, GLSL is now the default for Direct3D rendering, memory error fixes, support for TOPMOST windows, the start of an inetcomm DLL implementation, and lots of bug fixes. The complete change-log for WINE 0.9.49 is available from WINE HQ.
Keeping up with their two-week release cycles, the WINE folks have pushed out their 0.9.48 release. WINE 0.9.48 brings more fixes for regression test failures, a more complete cryptnet implementation, WIDL is now able to generate oleaut32 proxy code, and as always there is a lot of bug fixing involved. All of the details can be found over at WINE HQ. If you missed it, we recently compared Ubuntu 7.10 with WINE 0.9.46 to Windows XP. Check out the article to see how WINE had performed in the 3D DirectX benchmarks.
Continuing in the WINE fashion of consistently pushing out a new release about every two weeks, WINE 0.9.46 has been replaced by WINE 0.9.47. WINE 0.9.47 features a new scheme for OpenGL support in child windows, fixes for regression test failures, a Tahoma replacement fond, and lots of bug fixes as always. The official announcement can be found at WINE HQ.
For those using Adobe's Photoshop CS2 under Linux through WINE emulation, the latest release of WINE adds a variety of fixes to improve the Photoshop Linux experience. This latest release of WINE, version 0.9.46, adds more complete support for device installation in setupapi, new Bidi text implementation that is free of libicu, Direct3D improvements, and the start of I/O completion ports support. Like always, WINE 0.9.46 contains a number of other bug fixes as well. For the complete details on WINE 0.9.46, check out Wine HQ.
The latest release of WINE is now out, which features a number of new improvements. The crypto DLLs have been improved meaning that the iTunes music player should now work on Linux under WINE, there are a number of Direct 3D improvements, a number of sound fixes, many new WordPad features, and a lot of bug fixing. The change-log can be viewed at WINE HQ.
On the one year anniversary of the WINE 0.9.20 release is the availability of WINE 0.9.44. The latest changes in WINE 0.9.44 include better heuristics for making windows managed, automatic detection of timezone parameters, improvements to the built-in WordPad, better signatures support in crypt32, and more gdiplus functions. There is also the usual number of bug fixes. Find out more on WINE 0.9.44 at Wine HQ.
In the two weeks since the release of WINE 0.9.42 are a number of fixes and improved Direct3D to make for an interesting 0.9.43 release. Direct3D support is now built on top of WGL instead of GLX resulting in better portability, many DirectSound fixes, additional gdiplus functions, more crypt32 improvements, and the usual assortment of bug fixes. Additional information on the WINE 0.9.43 changes is available from WINE HQ.
Comprising the new WINE release is support for activation contexts and side-by-side assemblies, more dgiplus functions, messaging support in crypt32.dll, HTTP protocol handling fixes, and lots of other bug fixes. The release announcement for WINE 0.9.42 can be read on WINE HQ.
Version 0.9.41 of WINE has been released. New in WINE 0.9.41 is a number of new gdiplus functions, more complete pdh.dll implementation, support for MSI remote calls, messaging support in crypt32.dll, and lots of bug fixes. Find out more at WINE HQ.
After the Wine HQ server was down over the weekend, WINE 0.9.40 is now available. WINE 0.9.40 features a number of MSHTML improvements, sound fixes, Direct3D fixes, and lots of bug fixes. The release announcement can be read here.
It's time for another WINE release. New in WINE 0.9.39 is a number of MSHTML improvements, several improvements to the WINE sound support, Winsock fixes, new supported constructs in the IDL compiler, Direct3D threading fixes, and (as always) a number of bug-fixes. The WINE 0.9.39 announcement can be read at WINE HQ.
WINE 0.9.38 features beginning of support for copy protection kernel drivers, more MSI automation support, 64-bit compilation fixes, a number of OLE fixes, and a lot of bug fixes. The WINE 0.9.38 release announcement is at WineHQ.
For those that are bound to running Windows applications on your Linux box through WINE or CrossOver Office, version 6.1 of CrossOver Office for both Linux and Mac has been released. New in CodeWeavers' CrossOver Office 6.1 is support for Microsoft Outlook users to work remotely using RPC over HTT and 3D game performance improvements. The CrossOver Office 6.1 press release can be read from CodeWeavers.
Another new software package hitting the Internet this week was version 0.9.37 of WINE. New in WINE 0.9.37 is MSI automation with JScript/VBScript support, MSHTML improvements, a variety of Direct3D fixes, support for a number of new EXE protection schemes, and lots of bug fixes. More information is available from WineHQ.
Two weeks ago to the day WINE 0.9.35 was released, but today it is being replaced by yet another new release. WINE 0.9.36 implements Midi support in the CoreAudio driver, mixer support in the ALSA driver, a lot of MSI fixes, implementation for most D3DRM functions, an assortment of Direct3D fixes, and the usual stack of bug fixes. More information is available from WINE HQ.
It was not long ago that WINE 0.9.34 was released, but today we once again have a new WINE release out. New in WINE 0.9.35 is the broken ARTS sound driver being removed, fixes to the quartz DLL sound, file I/O performance improvements, an assortment of Direct3D fixes, and (as always) lots of bug fixes. If you're interested in WINE, you may also be interested in our Cedega 6.0 Performance Preview.
A new version of WINE is now available for download which once again adds a few new features and bug fixes. The new changes in WINE v0.9.34 is support for Xcursor, fixes for various installers, new built-in xcopy tool, and Direct3D fixes. The release announcement is available from WINE HQ.
Another new release of WINE is now available for download. New in WINE 0.9.33 are Direct3D fixes with related performance improvements, comctl32 tests and fixes, cmd.exe improvements, more fixes to the built-in OLE, process control support on Solaris, and lots of bug fixes. The release announcement is available from Wine HQ.
If virtualizing Windows is not your thing, a new release of WINE is now out. New in WINE 0.9.32 is Direct3D fixes and performance improvements, new features in cmd.exe, improvements to HTML help support, and lots of bug fixes. The release announcement and change-log is available from Wine HQ.
Another new minor release is out for WINE. New in WINE 0.9.31 are Direct3D fixes and performance improvements, new comctl32 test cases, IDL compiler improvements, OLE32 marshalling fixes, and the usual amount of bug fixes. More information is available in the release announcement.
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