The developers behind WINE are out with their bi-weekly development update to this popular open-source project. Added in this latest WINE 1.1.22 release are improvements to OLE copy/paste functionality, the start of x86_64 exception handling support, Direct3D locking fixes, ARB shaders improvements, and better OpenGL pixel format support. Like usual, there are also a variety of bug fixes contained in this latest release.
The release two weeks ago of WINE 1.1.20 brought some cleaner Direct3D code, but there really was not much to get overly excited about. The release of WINE 1.1.21, however, is different. With the release today of WINE 1.1.21, work is now underway in supporting Shader Model 4.0 in this open-source project atop Linux and other operating systems. Shader Model 4.0 is the shader language that is used by version 10 of Direct3D.
The WINE 1.1.20 release coming as the latest bi-weekly development update to this open-source project brings a couple of highlights. WINE 1.1.20 has more Direct3D code clean-ups, which is a good sign considering they hope to really get underway with Direct3D 10.0 support this summer, and there is now support for showing a WINE dialog when a Windows application crashes, improved OLE copy/paste support, ListView improvements, and the variety of bug-fixes.
CodeWeaver's Jeremy White has announced the first beta release of CrossOver Office 8.0. This major update to CrossOver Office adds support for Quicken 2009 and also contains various other improvements.
In their usual bi-weekly ritual, the open-source WINE developers have released a new version of this software used to run Windows programs on Linux and other operating systems. The latest development release of WINE is version 1.1.19 and it offers support for Visual C++ project files in winemaker, improvements to the Esound driver, many Direct3D code cleanups, fixes to the OLE clipboard handling, and OpenBSD compilation fixes. Besides that there is also the usual sum of bug fixes.
For those that have faced issues with WINE or CodeWeaver's CrossOver Games, perhaps you may want to try out the latest release of Cedega. Transgaming has just released Cedega 7.1.1, which is the first point release since Cedega 7.1 was released a month ago.
In the bi-weekly update to the WINE development series are a few interesting changes. Today's release of WINE 1.1.18 brings many Direct3D cleanups, debug symbols in WineDbg on Mac OS X, improved support for upgrades in MSI, and RPC over HTTP support. There is also a host of bug-fixes contained in this latest WINE development release.
Since the release of WINE 1.1.16 two weeks ago, the open-source developers have been working on joystick support for Mac OS X, implementing iphlpapi on Solaris, a number of 64-bit improvements, the obsolete LinuxThreads support has been dropped, and Windows regression test fixes. These changes plus the usual round of bug-fixes has now gone on to form the WINE 1.1.17 release.
CodeWeavers, the company behind the WINE-based CrossOver Office and CrossOver Games for running Windows office applications and games, respectively, on Linux (and Mac OS X) has shared some of their plans for 2009. Among the items they are getting ready for is DirectX 10 support and a new GUI for its CrossOver software.
The Linux client for Unreal Tournament 3 still hasn't been released, but it's now possible to easily play this game on Linux. Cedega 7.1 was released this morning and it now supports Unreal Tournament 3 along with better supporting Bioshock, Elder Scrolls IV: Oblivion, FEAR 2, Medal of Honor Airborne, and Sins of a Solar Empire. Cedega 7.1 also has performance and stability improvements.
WINE 1.1.16 has been released this afternoon with a few improvements. Particularly, the development branch of WINE now has improved SANE scanner support, support for digital CD audio playback, improved cookies management in Wininet, support for building stand-alone 16-bit modules, and many fixes to the regression tests on Windows. Of course, there's also a lot of bug fixing and other work that went on since the release of WINE 1.1.15.
It has been a number of months since CrossOver Games was last updated, but this morning CodeWeavers has issued a new update for this software based upon WINE that allows gamers to run their favorite DirectX and OpenGL Windows titles on Linux.
In the past two weeks a fair amount of work has been made within the WINE development camp. WINE 1.1.15 was released this morning with five major changes, on top of various bug-fixes and other work. The key improvements include a Gecko engine update, better region support in GdiPlus, support for cross-compilation in winegcc, the start of MS Text Framework support, and many fixes to the regression tests on Windows. In WINE 1.1.15 there are 37 bugs officially fixed and many more code changes.
The WINE developers have today announced the release of WINE 1.1.14. This release of WINE isn't as exciting as some earlier revisions that started on Direct3D 10 support or 64-bit improvements, but it does contain several fixes. There are various fixes for Microsoft Internet Explorer 7 in WINE 1.1.14 along with numerous Crypt32 improvements, better support for windowless Richedit, improvements to the print dialog, and fixes to the Windows regression tests. As usual, there is also a variety of bug-fixes.
In their usual bi-weekly dance, the WINE community has this afternoon released a new version of this software that allows Windows programs to run on Linux. Delivered in WINE 1.1.13 is FreeDesktop.org-compliant startup notifications, many fixes for 64-bit application support, improved graphics support in Internet Explorer, various Richedit improvements, and better certificate manager dialog. Of course, WINE 1.1.13 also has its share of bug-fixes. The WINE 1.1.13 release announcement with full change-log and download links can be found at WINE HQ.
As the first release in 2009, WINE 1.1.12 has been released with more 64-bit support. Using this latest unstable release of WINE should allow some simple 64-bit Windows applications to run on Linux and support 64-bit code generation in the IDL compiler. Outside of the 64-bit realm there is a new version of the Gecko engine integrated into WINE and support for sub-pixel font rendering. As usual, there is also a number of bug-fixes in WINE 1.1.12. The release announcement can be read at WINE HQ.
The WINE development community has just released the tenth development update in the WINE 1.1 series. With this release are also several interesting changes. Among other work, WINE 1.1.10 offers improved 64-bit support. It's long been a problem building WINE in a Linux x86_64 environment, but this latest release is known to correct a few of the build issues.
WINE 1.1.9 has been released this morning and it arrives with a few interesting changes. This development release brings a large number of regression test fixes, performance improvements in memory management, improved POP3 support in inetcomm, an initial implementation of the XInput DLL, and various bug fixes. The release announcement can be read at WINE HQ.
The release of WINE 1.1.7 two weeks ago marked their initial work on implementing Direct3D 10 support, but still in a very early form. WINE 1.1.8 has now been released and while doesn't contain anything quite as exciting, there are a few interesting points.
Tomorrow for one-day only CodeWeavers will be giving away their CrossOver Office software for free. No, this isn't just the demo copy or some version bugged with limitations, but due to a challenge they started in July, they will be giving out copies of CrossOver Office and CrossOver Games for free for one day. Those receiving a free copy will also receive free technical support from CodeWeavers. This challenge dealt with seeing what George W. Bush would accomplish in his last year of US office, and due to the falling gas prices, one of their goals was met.
Word out of WINE HQ this morning is that WINE 1.1.7 has been released. This development release has major changes that consist of improved device management for DOS drives, many Richedit fixes, many Windows installer fixes, and the first steps of a Direct3D 10 implementation. This release also has the usual assortment of bug-fixes. It's great to see WINE developers starting work on Direct3D 10 support, but it will likely be a while before it enters a usable state. The change-log for this bi-weekly development release can be read at WINE HQ.
Back in June was the release of WINE 1.0.0 and since then we have seen the continued development of WINE through the WINE 1.1.x series. Today though the WINE developers have gone back and released a WINE 1.0.1 maintenance release. Making up this release are just small bug-fixes and translation updates. The change-log and source download links can be found at WINE HQ.
Chroimum, the open-source code that powers the Google Chrome web-browser, is now available to Linux (and Mac OS) X users in a binary package. Though this support isn't coming natively, but instead CodeWeavers (the company behind CrossOver Office and CrossOver Games) is using WINE. This Chromium support for Google has come about in the last couple of days, as is detailed on the CodeWeavers blog. Additional information and free download links are available from the press release and FAQ page. One side effect of this Chromium+WINE work is that they've written HTTPS support within the winhttp DLL for WINE.
It's been four weeks since WINE 1.1.2 was released, but arriving today is the latest release in the WINE 1.1 development series. This release incorporates many more crypt32 functions, the start of DirectDraw overlay support, improved support for tables in Richedit, support for NETWM window maximization, many installer fixes, and tweaks for PulseAudio support. There is also the usual assortment of bug-fixes. The release announcement for WINE 1.1.3 can be read at WINE HQ.
WINE 1.0.1 still hasn't been released in the stable branch, but the WINE 1.2 development branch is coming along nicely. WINE 1.1.2 is the latest development release and it incorporates control panel improvements, new appwiz (application wizard) panel, restructurations of state handling in Direct3D, support for timer queue functions, many MSXML improvements, Solaris support fixes, and various bug fixes. The release announcement for WINE 1.1.2 can be read at WINE HQ.
CrossOver Games for Linux was originally released back in March (CrossOver Games Preview), but the CodeWeavers team is still busy driving new features and games into both CrossOver Office and Crossover Games. The latest example of this comes with the release of CrossOver Games 7.1.
It was two weeks ago that WINE 1.1.0 was released as the first development version since WINE 1.0 was released. In their usual timed released cycles, WINE 1.1.1 is now out today. WINE 1.1.1 features installer fixes for Adobe Photoshop CS3 and Microsoft Office 2007, more progress on the gdiplus functionality, Unicode file support in regedit, improved video playback, and Richedit fixes and improvements. In addition, there are a number of other miscellaneous bug-fixes in this second post-1.0 development release. The release announcement and full change-log for WINE 1.1.1 can be viewed at WINE HQ. Meanwhile, for users interested in the stable releases, WINE 1.0.1 is next on their road-map and that should be out by the end of next month.
395 WINE news articles published on Phoronix.