Two weeks have passed since Wine 1.3.1 was released, so Wine 1.3.2 has been pushed out this Friday afternoon. Though there isn't too much to get excited about in the Wine 1.3.2 release with there only being a few noteworthy changes.
Following Wine's monumental 1.2 release last month that carried more than 23,000+ changes, the second bi-weekly development snapshot of Wine 1.3 is now available.
It was just two weeks ago that Wine 1.2.0 was released as the second major stable release of Wine in the nearly two decades that this free software project has been around, but the developers are now out today with their first development release of Wine 1.3. The Wine 1.3.0 release already pulls in a great deal of new code.
Wine 1.2 was released earlier this month with more than 23,000 changes since the release of Wine 1.0 some two years ago. This stable update to this major free software project is impressive and many more Windows applications now have life under Linux and other Unix-like operating systems. CodeWeavers, which is the primary corporate backer of the open-source Wine project, has now released CrossOver (Office) 9.1 and CrossOver Games 9.1 to their customers.
While a month late, Wine 1.2 has been officially released today. This is the second major stable release of Wine following the 1.0 release over two years ago. Over the course of two years the developers have committed more than 23,000 changes to this release!
Wine 1.2 was supposed to be released last month as the first major stable release of Wine in two years, but that didn't happen as the weekly release candidates kept coming due to important bugs not being resolved. While a seventh release candidate of Wine 1.2 was tagged today, this may very well be the last release candidate, which means the final release should be just around the corner.
While Wine 1.2 was expected for release in June, it didn't happen as when nearing the end of the month there ended up being a fifth release candidate as the blocker bug list still wasn't cleared. We're now into July and there are still 42 bugs blocking the release (the blocker bug) so here's a sixth release candidate.
While there has already been four release candidates in preparation for the Wine 1.2 release, a fifth release candidate has now emerged a week later as their blocker bug list still is not cleared.
Just last week there was the release of Wine 1.2-rc3, but this Friday there is now a fourth release candidate for this upcoming release of Wine that will be the project's second major stable release.
While the release of Wine 1.2 is imminent, it's still not 100% ready so as such Wine 1.2 Release Candidate 3 has surfaced today. This third release candidate for the major Wine 1.2 release offers up more bug fixes along with translation updates.
With Wine 1.2 planned for release in June, the first release candidate was made available last week and now this week we have another new release candidate.
Last week we shared that Wine 1.2 was being prepared for release in June and as part of that the release candidates would start being pushed out next week. Well, it's now that time and the first release candidate of Wine 1.2 is now available.
Wine 1.0 was released in June of 2008 after this free software project had already been in development since 1993. Over the past two years since that release we have continued to receive bi-weekly development snapshots, but no major stable releases have yet arrived. Fortunately, it looks like that soon may change with the release of Wine 1.2 as soon as next month.
Two weeks ago Wine 1.1.43 was released and it brought many Direct3D fixes, among other improvements, but this Friday Wine 1.1.44 has superseded that release. Wine 1.1.44 does carry more Direct3D 9/10 work, but it also packs a fair amount of other changes.
Recent releases of Wine have tackled Direct3D improvements among other enhancements in this popular free software project and Wine 1.1.43 has been released this afternoon to offer up more Direct3D love.
If you are not touring Chernobyl this weekend but instead looking to test out some new software, version 1.1.42 of Wine has arrived just as expected. There's a few new features and other improvements to this free software project that allows you to run many Windows programs on non-Microsoft operating systems.
It's time for another bi-weekly development release of Wine and this time we have the v1.1.41 release, which brings some particularly interesting changes. Wine 1.1.41 offers up a "wide range" of Direct3D improvements, support for SHA-256/SHA-384/SHA-512 algorithms, more MSHTML fixes, support for MP3 decoding on Mac OS X, widl improvements, more typelib fixes, and OLE storage improvements. There's also the usual variety of bug-fixes.
Wine 1.1.40 is now available with a variety of improvements. The official highlights for this bi-weekly release of Wine include support for Wow64 registry redirection, increased coverage of MSI standard actions, various Wordpad improvements, many shell fixes for better IE support, improved support for typelibs, better OpenGL card detection, and the usual variety of bug-fixes. The better OpenGL card detection comes from now offering real GL vendor detection and adjusted quirk handling.
CrossOver Office 8.1 came last year, but today CodeWeavers has announced the release of CrossOver Office 9.0. The 9.0 release of this popular software based upon Wine that allows running Windows applications on Linux and Mac OS X, brings a new user-interface and the ability to utilize installation "recipes" when installing new applications from their remote database.
Two weeks have passed since the release of Wine 1.1.38 and so now the 1.1.39 release is available to provide more fixes and improvements. This bi-weekly development update delivers on support for registry symbolic links, many MSI fixes, build process improvements, MSXML clean-ups and fixes, many MSHTML improvements, and various bug-fixes.
It's time for another bi-weekly development update of Wine. This time around there is better support for memory allocations debugging, improved MIDI support, a wide range of Direct3D fixes, OLEDB fixes, improved debugger support on x86_64, many MSI fixes, and various bug-fixes.
Just this morning we talked about a Direct3D 9.0c state tracker for the Gallium3D driver interface that could greatly benefit the Wine project. This afternoon we now have more Wine-related news, and it's actually a new development release. Wine 1.1.37 is this new release and it carries a variety of fixes, but nothing to do with this Direct3D state tracker. There is, however, a variety of Direct3D improvements to its own software layer, some of which impact the rudimentary Direct3D 10.0 support.
Version 1.1.36 of Wine has been released to provide in a released version all of the development work done to this major free software project over the past two weeks. Wine 1.1.36 does carry some interesting changes, including better Shader Model 4.0 support, completion of 16-bit separation, fixes for many memory leaks, improved debugging for MinGW, MSHTML fixes, and various other bug-fixes.
Two weeks have passed since the release of Wine 1.1.34 that brought support for the digital rights management in the Left 4 Dead 2 game, MSHTML improvements, and other fixes, but now Wine 1.1.35 is out the door to replace that development release.
It's Friday and it's time for a new bi-weekly development release of the Wine software. Wine 1.1.34 this time around brings a lot of changes, but a few that are noteworthy. This newest Wine release carries many fixes for crypto certificates support, MSHTML, support the Left 4 Dead 2 DRM, OLE marshalling, and ListView. That's it though for the official release highlights.
CodeWeavers had released CrossOver Games 8.0 back in September, but now this morning they have put out CrossOver Games 8.1. The main addition in CrossOver Games 8.1 is support for Left 4 Dead 2, the much-anticipated Windows game created by Valve Corporation that was actually just released yesterday as the sequel to Left 4 Dead. Though if you are a faithful Phoronix reader you would have known since last month that this new CrossOver Games release was coming soon and with support for Left 4 Dead 2. Besides the support for Left 4 Dead 2, CrossOver Games 8.1 carries some directory permission fixes for running World of Warcraft with Ubuntu 9.10 and a number of fixes for running Guild Wars. However, that's it for the change-log.
It was a year ago that Wine developers began working on Direct3D 10.0 support and then in March developers at CodeWeavers began working on the Direct3D 10 support too. Recent Wine releases in particular have brought better Direct3D 10.x coverage and this work has continued with the just-released Wine 1.1.33.
The next version of the Wine-based CrossOver application has been codenamed "Snow Mallard" and the next release of CrossOver Games has been codenamed "Zombie Mallard", reports CodeWeavers' Jeremy White. This announcement was made in honor of the one year anniversary of giving away CrossOver for free for one day.
Wine 1.1.32 is now out, but unlike Wine 1.1.30 and Wine 1.1.31 there are not any Direct3D 10 improvements specifically mentioned for this release. However, the highlights for Wine 1.1.32 include many crypto fixes (particularly targeted at the 64-bit architecture), improved DVD access on Mac OS X, several improvements to common controls, HTML support improvements, DIB optimizations, and various other bug-fixes.
Wine 1.1.30 was released two weeks ago with Direct3D 10 improvements, but Wine 1.1.31 is now out today and it too contains more Direct3D 10 work. Beyond enhancing the Direct3D 10.x support in Wine, which is critical for supporting some newer games, this release also carries improved monthcal control, performance improvements for DIB sections, several sound driver fixes, the start of ActiveX support in JScript, 16-bit dlls split off to separate modules, support for attachments in MAPI. Of course, there's also a number of bug-fixes in this new Wine release too.
404 WINE news articles published on Phoronix.