WINE News Archives
Those using Fedora's Wine packages have easy access to enable command stream multi-threading (CSMT) support for Direct3D games to enable better performance.
15 December 2014 - CSMT D3D - 14 Comments
The last bi-weekly Wine development release before Christmas is now out.
12 December 2014 - Wine 1.7.33 - 6 Comments
It's time for another bi-weekly development release of Wine, but if you're looking forward to the Direct3D Command Stream work, better D3D10/D3D11 support, or any integration of Gallium3D Nine support, you'll be sadly disappointed.
28 November 2014 - 1.7.32 - 10 Comments
While Direct3D 9 support in Gallium3D is moving along and will quite likely be merged to mainline Mesa, the Wine developers aren't yet interested in accepting patches to allow this Gallium3D state tracker to be used for increasing the performance of D3D9-using Windows applications.
14 November 2014 - Gallium3D D3D9 - 46 Comments
The latest bi-weekly Wine development release is now out there and it features quite a lot of changes, although some of the big ticket items like Direct3D 10/11 and D3D command stream remain out of sight.
14 November 2014 - Wine 1.7.31 - 15 Comments
ReactOS, the open-source OS aiming for binary compatibility with Windows 2000, finally supports reading NTFS volumes.
4 November 2014 - ReactOS - 24 Comments
The latest bi-weekly Wine development release is making a Halloween debut.
31 October 2014 - Wine 1.7.30 - 4 Comments
A day after the debut of CodeWeavers CrossOver 14.0, Wine 1.7.29 is now available.
17 October 2014 - Wine 1.7.29 - 2 Comments
CodeWeavers has put out a major new release of their Wine-based CrossOver software.
16 October 2014 - CrossOver 14 - 23 Comments
As a continuation of the article earlier about a kernel-like staging tree for Wine, there's one mailing list post in particular that deserves its own post... It appears for at least the time being that the Direct3D command stream patches have been stalled from being mainlined.
10 October 2014 - D3D Command Stream - 23 Comments
Wine developers are contemplating a staging-like tree where new changes could be introduced faster before being mainlined inside Wine, but this idea doesn't catch the fancy of all Wine developers.
10 October 2014 - Wine Staging - 3 Comments
It's time for another bi-weekly Wine development release.
3 October 2014 - Wine 1.7.28 - 3 Comments
While more and more first-rate games come to Linux, if you still need Wine for running some older Windows titles, the latest bi-weekly development release is now available.
19 September 2014 - Wine 1.7.27 - 3 Comments
A new bi-weekly Wine development release is available today that has several bug fixes affecting a handful of different Windows gamers, for anyone still dependent upon Wine for Linux gaming this weekend.
5 September 2014 - Wine 1.7.26 - 5 Comments
The PlayOnLinux open-source project that's a graphical front-end to Wine to ease the installation of Windows games on Linux and other applications, is continuing to push ahead as it gains more features against CodeWeavers' CrossOver software.
4 September 2014 - PlayOnLinux - 19 Comments
The latest Wine bi-weekly development release features an implementation of a packet capture library.
22 August 2014 - Wine 1.7.25 - 4 Comments
Wine 1.7.24 was released today as the latest bi-weekly Wine development release and with this new version comes the start of some new functionality for running your favorite/necessary Windows programs under Linux.
8 August 2014 - Wine 1.7.24 - 8 Comments
The latest bi-weekly development release of Wine has some semi-interesting features in store for those habitually updating their Wine installs for running Windows programs on Linux.
25 July 2014 - Wine Features - 8 Comments
A new Wine 1.7 development series bi-weekly point release is now available.
12 July 2014 - Wine 1.7.22 - 4 Comments
The latest stable release of CodeWeavers' CrossOver software is now available and it's now more liberal about package installation.
10 July 2014 - CodeWeavers - 2 Comments
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